Merge branch 'master' into GLSL-master

Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/Dolphin.vcxproj
	Source/Core/DolphinWX/Src/GLInterface/WX.cpp
	Source/Core/DolphinWX/Src/GLInterface/WX.h
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.h
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
	Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp

damn mipmap_fixes ...
This commit is contained in:
degasus
2013-02-18 18:49:20 +01:00
184 changed files with 7637 additions and 6605 deletions

View File

@ -72,10 +72,9 @@ bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level)
}
void TextureCache::TCacheEntry::Load(unsigned int stage, unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int level, bool autogen_mips)
unsigned int expanded_width, unsigned int level)
{
D3D::ReplaceTexture2D(texture, temp, width, height, expanded_width, d3d_fmt, swap_r_b, level);
// D3D9 will automatically generate mip maps if necessary
}
void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFormat,