wxWidgets3: update to svn r70933

This commit is contained in:
Shawn Hoffman
2012-03-17 18:12:27 -07:00
parent 0ed8af2287
commit a648aca65c
906 changed files with 39468 additions and 17244 deletions

View File

@ -4,7 +4,7 @@
// Author: Michael Bedward (based on code by Julian Smart, Robin Dunn)
// Modified by: Santiago Palacios
// Created: 1/08/1999
// RCS-ID: $Id: grid.h 66792 2011-01-27 18:35:01Z SC $
// RCS-ID: $Id: grid.h 69861 2011-11-28 19:15:59Z VZ $
// Copyright: (c) Michael Bedward
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@ -301,6 +301,8 @@ public:
m_owner = owner;
}
virtual wxWindow *GetMainWindowOfCompositeControl() { return m_owner; }
virtual bool AcceptsFocus() const { return false; }
wxGrid *GetOwner() { return m_owner; }
@ -546,6 +548,11 @@ public:
// implemented for the lines
virtual int GetLineAt(const wxGrid *grid, int pos) const = 0;
// Return the display position of the line with the given index.
//
// NB: As GetLineAt(), currently this is always identity for rows.
virtual int GetLinePos(const wxGrid *grid, int line) const = 0;
// Return the index of the line just before the given one.
virtual int GetLineBefore(const wxGrid* grid, int line) const = 0;
@ -613,7 +620,9 @@ public:
virtual void SetDefaultLineSize(wxGrid *grid, int size, bool resizeExisting) const
{ grid->SetDefaultRowSize(size, resizeExisting); }
virtual int GetLineAt(const wxGrid * WXUNUSED(grid), int line) const
virtual int GetLineAt(const wxGrid * WXUNUSED(grid), int pos) const
{ return pos; } // TODO: implement row reordering
virtual int GetLinePos(const wxGrid * WXUNUSED(grid), int line) const
{ return line; } // TODO: implement row reordering
virtual int GetLineBefore(const wxGrid* WXUNUSED(grid), int line) const
@ -677,8 +686,10 @@ public:
virtual void SetDefaultLineSize(wxGrid *grid, int size, bool resizeExisting) const
{ grid->SetDefaultColSize(size, resizeExisting); }
virtual int GetLineAt(const wxGrid *grid, int line) const
{ return grid->GetColAt(line); }
virtual int GetLineAt(const wxGrid *grid, int pos) const
{ return grid->GetColAt(pos); }
virtual int GetLinePos(const wxGrid *grid, int line) const
{ return grid->GetColPos(line); }
virtual int GetLineBefore(const wxGrid* grid, int line) const
{ return grid->GetColAt(wxMax(0, grid->GetColPos(line) - 1)); }
@ -691,7 +702,10 @@ public:
// This class abstracts the difference between operations going forward
// (down/right) and backward (up/left) and allows to use the same code for
// functions which differ only in the direction of grid traversal
// functions which differ only in the direction of grid traversal.
//
// Notice that all operations in this class work with display positions and not
// internal indices which can be different if the columns were reordered.
//
// Like wxGridOperations it's an ABC with two concrete subclasses below. Unlike
// it, this is a normal object and not just a function dispatch table and has a
@ -720,6 +734,12 @@ public:
// Find the line at the given distance, in pixels, away from this one
// (this uses clipping, i.e. anything after the last line is counted as the
// last one and anything before the first one as 0)
//
// TODO: Implementation of this method currently doesn't support column
// reordering as it mixes up indices and positions. But this doesn't
// really matter as it's only called for rows (Page Up/Down only work
// vertically) and row reordering is not currently supported. We'd
// need to fix it if this ever changes however.
virtual int MoveByPixelDistance(int line, int distance) const = 0;
// This class is never used polymorphically but give it a virtual dtor
@ -727,6 +747,28 @@ public:
virtual ~wxGridDirectionOperations() { }
protected:
// Get the position of the row or column from the given coordinates pair.
//
// This is just a shortcut to avoid repeating m_oper and m_grid multiple
// times in the derived classes code.
int GetLinePos(const wxGridCellCoords& coords) const
{
return m_oper.GetLinePos(m_grid, m_oper.Select(coords));
}
// Get the index of the row or column from the position.
int GetLineAt(int pos) const
{
return m_oper.GetLineAt(m_grid, pos);
}
// Check if the given line is visible, i.e. has non 0 size.
bool IsLineVisible(int line) const
{
return m_oper.GetLineSize(m_grid, line) != 0;
}
wxGrid * const m_grid;
const wxGridOperations& m_oper;
};
@ -743,14 +785,38 @@ public:
{
wxASSERT_MSG( m_oper.Select(coords) >= 0, "invalid row/column" );
return m_oper.Select(coords) == 0;
int pos = GetLinePos(coords);
while ( pos )
{
// Check the previous line.
int line = GetLineAt(--pos);
if ( IsLineVisible(line) )
{
// There is another visible line before this one, hence it's
// not at boundary.
return false;
}
}
// We reached the boundary without finding any visible lines.
return true;
}
virtual void Advance(wxGridCellCoords& coords) const
{
wxASSERT( !IsAtBoundary(coords) );
int pos = GetLinePos(coords);
for ( ;; )
{
// This is not supposed to happen if IsAtBoundary() returned false.
wxCHECK_RET( pos, "can't advance when already at boundary" );
m_oper.Set(coords, m_oper.Select(coords) - 1);
int line = GetLineAt(--pos);
if ( IsLineVisible(line) )
{
m_oper.Set(coords, line);
break;
}
}
}
virtual int MoveByPixelDistance(int line, int distance) const
@ -760,6 +826,8 @@ public:
}
};
// Please refer to the comments above when reading this class code, it's
// absolutely symmetrical to wxGridBackwardOperations.
class wxGridForwardOperations : public wxGridDirectionOperations
{
public:
@ -773,14 +841,32 @@ public:
{
wxASSERT_MSG( m_oper.Select(coords) < m_numLines, "invalid row/column" );
return m_oper.Select(coords) == m_numLines - 1;
int pos = GetLinePos(coords);
while ( pos < m_numLines - 1 )
{
int line = GetLineAt(++pos);
if ( IsLineVisible(line) )
return false;
}
return true;
}
virtual void Advance(wxGridCellCoords& coords) const
{
wxASSERT( !IsAtBoundary(coords) );
int pos = GetLinePos(coords);
for ( ;; )
{
wxCHECK_RET( pos < m_numLines - 1,
"can't advance when already at boundary" );
m_oper.Set(coords, m_oper.Select(coords) + 1);
int line = GetLineAt(++pos);
if ( IsLineVisible(line) )
{
m_oper.Set(coords, line);
break;
}
}
}
virtual int MoveByPixelDistance(int line, int distance) const