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wxWidgets3: update to svn r70933
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12
Externals/wxWidgets3/include/wx/thread.h
vendored
12
Externals/wxWidgets3/include/wx/thread.h
vendored
@ -5,7 +5,7 @@
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// Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads
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// package from Olivetti & Oracle Research Laboratory)
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// Created: 04/13/98
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// RCS-ID: $Id: thread.h 67185 2011-03-14 11:54:32Z VZ $
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// RCS-ID: $Id: thread.h 70796 2012-03-04 00:29:31Z VZ $
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// Copyright: (c) Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@ -219,7 +219,7 @@ private:
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// in order to avoid any overhead under platforms where critical sections are
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// just mutexes make all wxCriticalSection class functions inline
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#if !defined(__WXMSW__)
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#if !defined(__WINDOWS__)
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#define wxCRITSECT_IS_MUTEX 1
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#define wxCRITSECT_INLINE WXEXPORT inline
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@ -249,13 +249,16 @@ public:
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// enter the section (the same as locking a mutex)
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wxCRITSECT_INLINE void Enter();
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// try to enter the section (the same as trying to lock a mutex)
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wxCRITSECT_INLINE bool TryEnter();
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// leave the critical section (same as unlocking a mutex)
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wxCRITSECT_INLINE void Leave();
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private:
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#if wxCRITSECT_IS_MUTEX
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wxMutex m_mutex;
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#elif defined(__WXMSW__)
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#elif defined(__WINDOWS__)
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// we can't allocate any memory in the ctor, so use placement new -
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// unfortunately, we have to hardcode the sizeof() here because we can't
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// include windows.h from this public header and we also have to use the
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@ -291,6 +294,7 @@ private:
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inline wxCriticalSection::~wxCriticalSection() { }
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inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
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inline bool wxCriticalSection::TryEnter() { return m_mutex.TryLock() == wxMUTEX_NO_ERROR; }
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inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
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#endif // wxCRITSECT_IS_MUTEX
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@ -840,7 +844,7 @@ public:
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#if wxUSE_THREADS
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#if defined(__WXMSW__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
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#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
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// unlock GUI if there are threads waiting for and lock it back when
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// there are no more of them - should be called periodically by the main
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// thread
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