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D3D: Add 3D vision support.
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@ -49,7 +49,8 @@ enum StereoMode
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STEREO_OFF = 0,
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STEREO_SBS,
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STEREO_TAB,
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STEREO_ANAGLYPH
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STEREO_ANAGLYPH,
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STEREO_3DVISION = STEREO_ANAGLYPH
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};
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// NEVER inherit from this class.
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@ -151,6 +152,7 @@ struct VideoConfig final
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bool bSupportsPrimitiveRestart;
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bool bSupportsOversizedViewports;
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bool bSupportsStereoscopy;
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bool bSupports3DVision;
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bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
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bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
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bool bSupportsBBox;
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