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Merge pull request #2919 from lioncash/vec
Vec3: Remove a memset call on the this pointer.
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@ -150,15 +150,14 @@ public:
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bool operator==(const Vec3 &other) const
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bool operator==(const Vec3 &other) const
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{
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{
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if (x == other.x && y == other.y && z == other.z)
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return x == other.x && y == other.y && z == other.z;
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return true;
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else
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return false;
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}
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}
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void SetZero()
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void SetZero()
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{
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{
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memset((void*)this, 0, sizeof(float) * 3);
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x = 0.0f;
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y = 0.0f;
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z = 0.0f;
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}
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}
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void DoState(PointerWrap &p)
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void DoState(PointerWrap &p)
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