Preparing stuff for DX11:

- be more strict with the input signature of generated pixel shaders
- replace the D3D parameter with an API_TYPE one, so that we can further distinguish between DX9 and DX11
- for what it's worth dx11 (using vs_4_0) doesn't support D3DCOLORtoUBYTE4; added a workaround for this
- add a "dx9-" prefix to the shader cache files to avoid conflicts with dx11 shaders

Apart from that we're calling CommandProcessor::Shutdown() in main.cpp,Shutdown() now.
Delete all files in User/ShaderCache if you want to save a few KB disk space :P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5659 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-06-12 15:49:21 +00:00
parent f0d178122e
commit a6ebc8234f
11 changed files with 75 additions and 61 deletions

View File

@ -48,7 +48,6 @@ static LPDIRECT3DPIXELSHADER9 s_DepthMatrixProgram[3];
static LPDIRECT3DPIXELSHADER9 s_ClearProgram = 0;
LPDIRECT3DPIXELSHADER9 PixelShaderCache::GetColorMatrixProgram(int SSAAMode)
{
return s_ColorMatrixProgram[SSAAMode % 3];
@ -69,7 +68,7 @@ LPDIRECT3DPIXELSHADER9 PixelShaderCache::GetClearProgram()
return s_ClearProgram;
}
void SetPSConstant4f(int const_number, float f1, float f2, float f3, float f4)
void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
if (lastPSconstants[const_number][0] != f1 || lastPSconstants[const_number][1] != f2 ||
lastPSconstants[const_number][2] != f3 || lastPSconstants[const_number][3] != f4)
@ -83,7 +82,7 @@ void SetPSConstant4f(int const_number, float f1, float f2, float f3, float f4)
}
}
void SetPSConstant4fv(int const_number, const float *f)
void SetPSConstant4fv(unsigned int const_number, const float *f)
{
if (memcmp(&lastPSconstants[const_number], f, sizeof(float) * 4)) {
memcpy(&lastPSconstants[const_number], f, sizeof(float) * 4);
@ -91,7 +90,7 @@ void SetPSConstant4fv(int const_number, const float *f)
}
}
void SetMultiPSConstant4fv(int const_number, int count, const float *f)
void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
{
if (memcmp(&lastPSconstants[const_number], f, count * sizeof(float) * 4)) {
memcpy(&lastPSconstants[const_number], f, count * sizeof(float) * 4);
@ -260,7 +259,7 @@ void PixelShaderCache::Init()
File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX));
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%s%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
sprintf(cache_filename, "%sdx9-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
PixelShaderCacheInserter inserter;
int read_items = g_ps_disk_cache.OpenAndRead(cache_filename, &inserter);
}