add the function to read all unicode gamenames from a wad file

This commit is contained in:
LPFaint99
2011-12-18 21:42:20 -08:00
parent 4ecb48eaf8
commit a73ad3554c
3 changed files with 46 additions and 1 deletions

View File

@ -38,6 +38,7 @@ public:
virtual std::string GetUniqueID() const = 0;
virtual std::string GetMakerID() const = 0;
virtual std::string GetName() const = 0;
virtual bool GetWName(std::vector<std::wstring>& _rwNames) const {return false;};
virtual u32 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0;