add the function to read all unicode gamenames from a wad file

This commit is contained in:
LPFaint99
2011-12-18 21:42:20 -08:00
parent 4ecb48eaf8
commit a73ad3554c
3 changed files with 46 additions and 1 deletions

View File

@ -39,6 +39,7 @@ public:
std::string GetUniqueID() const;
std::string GetMakerID() const;
std::string GetName() const;
bool GetWName(std::vector<std::wstring>& _rwNames) const;
u32 GetFSTSize() const { return 0; }
std::string GetApploaderDate() const { return "0"; }
ECountry GetCountry() const;