add cocoa in ogl plugin

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@976 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
tmator
2008-10-27 20:29:32 +00:00
parent 62b49ea2d6
commit a7be7689c1
5 changed files with 43 additions and 16 deletions

View File

@ -37,10 +37,12 @@
#if !defined(OSX64)
#include <GL/glxew.h>
#else
#undef BOOL
#include <GL/glew.h>
#include "cocoaGL.h"
#endif
#if defined(__APPLE__)
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
@ -88,21 +90,24 @@ inline unsigned long timeGetTime()
#undef I_NEED_OS2_H
#undef BOOL
#if !defined(__APPLE__)
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/extensions/xf86vmode.h>
//#include <gtk/gtk.h>
#endif
#include <sys/stat.h>
#include <sys/types.h>
typedef struct {
Display *dpy;
int screen;
Window win;
#if defined(OSX64)
NSWindow *cocoaWin;
NSOpenGLContext *cocoaCtx;
#else //linux
Window win;
Display *dpy;
GLXContext ctx;
XSetWindowAttributes attr;
Bool fs;