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D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen hack. Unfortunately this temporarily breaks MSAA (in d3d only) until I have time to fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4263 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -37,13 +37,16 @@ void Shutdown();
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extern IDirect3DDevice9 *dev;
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void Reset();
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bool BeginFrame(bool clear, u32 color, float z);
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bool BeginFrame();
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void EndFrame();
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void SwitchFullscreen(bool fullscreen);
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bool IsFullscreen();
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int GetDisplayWidth();
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int GetDisplayHeight();
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int GetBackBufferWidth();
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int GetBackBufferHeight();
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LPDIRECT3DSURFACE9 GetBackBufferSurface();
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LPDIRECT3DSURFACE9 GetBackBufferDepthSurface();
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const D3DCAPS9 &GetCaps();
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const char *PixelShaderVersionString();
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const char *VertexShaderVersionString();
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