D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen hack. Unfortunately this temporarily breaks MSAA (in d3d only) until I have time to fix it.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4263 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-13 17:46:33 +00:00
parent 5911abc600
commit a7c70ddb66
32 changed files with 2041 additions and 370 deletions

View File

@ -37,13 +37,16 @@ void Shutdown();
extern IDirect3DDevice9 *dev;
void Reset();
bool BeginFrame(bool clear, u32 color, float z);
bool BeginFrame();
void EndFrame();
void SwitchFullscreen(bool fullscreen);
bool IsFullscreen();
int GetDisplayWidth();
int GetDisplayHeight();
int GetBackBufferWidth();
int GetBackBufferHeight();
LPDIRECT3DSURFACE9 GetBackBufferSurface();
LPDIRECT3DSURFACE9 GetBackBufferDepthSurface();
const D3DCAPS9 &GetCaps();
const char *PixelShaderVersionString();
const char *VertexShaderVersionString();