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Kill off some usages of c_str.
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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@ -106,9 +106,9 @@ void cXInterface::DestroyWindow(void)
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XFreeColormap(GLWin.evdpy, GLWin.attr.colormap);
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}
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void cXInterface::UpdateFPSDisplay(const char *text)
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void cXInterface::UpdateFPSDisplay(const std::string& text)
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{
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XStoreName(GLWin.evdpy, GLWin.win, text);
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XStoreName(GLWin.evdpy, GLWin.win, text.c_str());
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}
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void cXInterface::SwapBuffers()
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