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Kill off some usages of c_str.
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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@ -70,9 +70,9 @@ void* Host_GetRenderHandle()
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void* Host_GetInstance() { return nullptr; }
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void Host_UpdateTitle(const char* title)
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void Host_UpdateTitle(const std::string& title)
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{
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LOGI(title);
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LOGI(title.c_str());
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};
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void Host_UpdateLogDisplay(){}
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@ -112,7 +112,7 @@ void Host_ConnectWiimote(int wm_idx, bool connect) {}
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void Host_SetWaitCursor(bool enable){}
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void Host_UpdateStatusBar(const char* _pText, int Filed){}
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void Host_UpdateStatusBar(const std::string& text, int filed){}
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void Host_SysMessage(const char *fmt, ...)
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{
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