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Kill off some usages of c_str.
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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@ -1,5 +1,6 @@
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#pragma once
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#include <string>
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#include "VideoCommon/RenderBase.h"
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namespace DX11
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@ -30,7 +31,7 @@ public:
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void ApplyCullDisable();
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void RestoreCull();
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void RenderText(const char* pstr, int left, int top, u32 color);
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void RenderText(const std::string& text, int left, int top, u32 color);
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u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data);
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