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Kill off some usages of c_str.
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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@ -1,5 +1,6 @@
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#pragma once
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#include <string>
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#include "VideoCommon/VideoBackendBase.h"
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namespace DX11
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@ -18,7 +19,7 @@ class VideoBackend : public VideoBackendHardware
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void ShowConfig(void* parent);
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void UpdateFPSDisplay(const char*);
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void UpdateFPSDisplay(const std::string&);
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unsigned int PeekMessages();
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};
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