Kill off some usages of c_str.

Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
This commit is contained in:
Lioncash
2014-03-12 15:33:41 -04:00
parent dccc6d8b47
commit a82675b7d5
170 changed files with 812 additions and 704 deletions

View File

@ -133,7 +133,7 @@ void ApplyShader()
// Fallback to shared user dir
path = File::GetSysDirectory() + SHADERS_DIR DIR_SEP + g_ActiveConfig.sPostProcessingShader + ".glsl";
}
if (!File::ReadFileToString(path.c_str(), code)) {
if (!File::ReadFileToString(path, code)) {
ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str());
return;
}