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Kill off some usages of c_str.
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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@ -90,10 +90,10 @@ public:
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static float EFBToScaledYf(float y) { return y * ((float)GetTargetHeight() / (float)EFB_HEIGHT); }
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// Random utilities
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static void SetScreenshot(const char *filename);
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static void SetScreenshot(const std::string& filename);
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static void DrawDebugText();
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virtual void RenderText(const char* pstr, int left, int top, u32 color) = 0;
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virtual void RenderText(const std::string& text, int left, int top, u32 color) = 0;
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virtual void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) = 0;
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virtual void ReinterpretPixelData(unsigned int convtype) = 0;
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