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Kill off some usages of c_str.
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
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@ -50,10 +50,10 @@ class IniFile;
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struct VideoConfig
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{
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VideoConfig();
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void Load(const char *ini_file);
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void Load(const std::string& ini_file);
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void GameIniLoad();
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void VerifyValidity();
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void Save(const char *ini_file);
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void Save(const std::string& ini_file);
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void UpdateProjectionHack();
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bool IsVSync();
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