Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5654 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-06-12 12:57:28 +00:00
parent ce3c2700e7
commit a82adcd5d3
8 changed files with 110 additions and 15 deletions

View File

@ -24,12 +24,14 @@ Plugin::~Plugin()
delete *i;
}
void Plugin::LoadConfig()
bool Plugin::LoadConfig()
{
IniFile inifile;
inifile.Load(std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini");
if (false == inifile.Load(std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini"))
return false;
std::vector< ControllerEmu* >::const_iterator i = controllers.begin(),
std::vector< ControllerEmu* >::const_iterator
i = controllers.begin(),
e = controllers.end();
for ( ; i!=e; ++i ) {
(*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str()));

View File

@ -20,7 +20,7 @@ public:
Plugin( const char* const _ini_name, const char* const _gui_name, const char* const _profile_name );
~Plugin();
void LoadConfig();
bool LoadConfig();
void SaveConfig();
std::vector< ControllerEmu* > controllers;

View File

@ -404,6 +404,8 @@ public:
virtual std::string GetName() const = 0;
virtual void LoadDefaults() {}
void LoadConfig(IniFile::Section *sec, const std::string& base = "");
void SaveConfig(IniFile::Section *sec, const std::string& base = "");
void UpdateDefaultDevice();