From a85f92c8d1f93a6efdbe7ad3eef1819a6c6650f6 Mon Sep 17 00:00:00 2001 From: "XTra.KrazzY" Date: Sun, 8 Feb 2009 19:20:49 +0000 Subject: [PATCH] Unnecessary PanicAlert removal git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2156 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp index fa25a3d873..d619fba669 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp @@ -57,8 +57,8 @@ void CUCode_Zelda::Update() void CUCode_Zelda::HandleMail(u32 _uMail) { - PanicAlert("Zelda mail 0x%08X, list in progress? %s", _uMail, - m_bListInProgress ? "Yes" : "No"); + //PanicAlert("Zelda mail 0x%08X, list in progress? %s", _uMail, + // m_bListInProgress ? "Yes" : "No"); // SetupTable // in WW we get SetDolbyDelay // SyncFrame