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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7163 8ced0084-cf51-0410-be5f-012b33b47a6e
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61
Source/Core/DolphinWX/Src/Debugger/BreakpointView.h
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61
Source/Core/DolphinWX/Src/Debugger/BreakpointView.h
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __BREAKPOINTVIEW_h__
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#define __BREAKPOINTVIEW_h__
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#include <wx/listctrl.h>
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#include "Common.h"
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#include "BreakpointWindow.h"
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class CBreakPointView
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: public wxListCtrl
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{
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public:
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CBreakPointView(wxWindow* parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, long style);
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void Update();
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void DeleteCurrentSelection();
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};
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class CBreakPointBar
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: public wxListCtrl
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{
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public:
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CBreakPointBar(CBreakPointWindow* parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, long style);
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void PopulateBar();
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private:
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void OnSelectItem(wxListEvent& event);
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enum
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{
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Toolbar_Delete,
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Toolbar_Add_BP,
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Toolbar_Add_MC,
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Bitmaps_max
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};
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CBreakPointWindow* BPWindow;
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wxBitmap m_Bitmaps[Bitmaps_max];
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};
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#endif
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