Fix scons build.

OS X real wiimote support not yet tested post-merge.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6271 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-10-12 20:14:09 +00:00
parent 7e08fc19fc
commit a89b8f4a7d
4 changed files with 10 additions and 10 deletions

View File

@ -215,7 +215,6 @@ Common::CriticalSection dvdread_section;
static int ejectDisc;
static int insertDisc;
static int executeDVD;
void EjectDiscCallback(u64 userdata, int cyclesLate);
void InsertDiscCallback(u64 userdata, int cyclesLate);

View File

@ -136,6 +136,13 @@ files = [
"PowerPC/Jit64/Jit64_Tables.cpp",
]
libs = [
'bdisasm',
'inputcommon',
'lua',
'sfml-network',
]
if sys.platform == 'win32':
files += [ "HW/BBA-TAP/TAP_Win32.cpp", "stdafx.cpp" ]
elif sys.platform == 'darwin':
@ -145,13 +152,5 @@ else:
if env['HAVE_WIIUSE']:
files += [ 'HW/WiimoteReal/WiimoteReal.cpp' ]
libs += [ 'wiiuse' ]
libs = [
'bdisasm',
'inputcommon',
'lua',
'sfml-network',
]
env.StaticLibrary(env['local_libs'] + 'core', files, LIBS = libs)