mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
OGL: Handle cases where reversed depth is already used.
This commit is contained in:
@ -172,6 +172,7 @@ struct VideoConfig final
|
||||
bool bSupportsClipControl; // Needed by VertexShaderGen, so must stay in VideoCommon
|
||||
bool bSupportsSSAA;
|
||||
bool bSupportsDepthClamp; // Needed by VertexShaderGen, so must stay in VideoCommon
|
||||
bool bSupportsReversedDepthRange;
|
||||
} backend_info;
|
||||
|
||||
// Utility
|
||||
|
Reference in New Issue
Block a user