Merge pull request #10872 from shuffle2/timer

Timer improvements
This commit is contained in:
Mai
2022-08-03 14:30:29 -04:00
committed by GitHub
24 changed files with 234 additions and 326 deletions

View File

@ -270,6 +270,42 @@ static int GetEmptySlot(std::map<double, int> m)
return -1;
}
// Arbitrarily chosen value (38 years) that is subtracted in GetSystemTimeAsDouble()
// to increase sub-second precision of the resulting double timestamp
static constexpr int DOUBLE_TIME_OFFSET = (38 * 365 * 24 * 60 * 60);
static double GetSystemTimeAsDouble()
{
// FYI: std::chrono::system_clock epoch is not required to be 1970 until c++20.
// We will however assume time_t IS unix time.
using Clock = std::chrono::system_clock;
// TODO: Use this on switch to c++20:
// const auto since_epoch = Clock::now().time_since_epoch();
const auto unix_epoch = Clock::from_time_t({});
const auto since_epoch = Clock::now() - unix_epoch;
const auto since_double_time_epoch = since_epoch - std::chrono::seconds(DOUBLE_TIME_OFFSET);
return std::chrono::duration_cast<std::chrono::duration<double>>(since_double_time_epoch).count();
}
static std::string SystemTimeAsDoubleToString(double time)
{
// revert adjustments from GetSystemTimeAsDouble() to get a normal Unix timestamp again
time_t seconds = (time_t)time + DOUBLE_TIME_OFFSET;
tm* localTime = localtime(&seconds);
#ifdef _WIN32
wchar_t tmp[32] = {};
wcsftime(tmp, std::size(tmp), L"%x %X", localTime);
return WStringToUTF8(tmp);
#else
char tmp[32] = {};
strftime(tmp, sizeof(tmp), "%x %X", localTime);
return tmp;
#endif
}
static std::string MakeStateFilename(int number);
// read state timestamps
@ -284,7 +320,7 @@ static std::map<double, int> GetSavedStates()
{
if (ReadHeader(filename, header))
{
double d = Common::Timer::GetDoubleTime() - header.time;
double d = GetSystemTimeAsDouble() - header.time;
// increase time until unique value is obtained
while (m.find(d) != m.end())
@ -359,7 +395,7 @@ static void CompressAndDumpState(CompressAndDumpState_args save_args)
StateHeader header{};
SConfig::GetInstance().GetGameID().copy(header.gameID, std::size(header.gameID));
header.size = s_use_compression ? (u32)buffer_size : 0;
header.time = Common::Timer::GetDoubleTime();
header.time = GetSystemTimeAsDouble();
f.WriteArray(&header, 1);
@ -471,7 +507,7 @@ std::string GetInfoStringOfSlot(int slot, bool translate)
if (!ReadHeader(filename, header))
return translate ? Common::GetStringT("Unknown") : "Unknown";
return Common::Timer::GetDateTimeFormatted(header.time);
return SystemTimeAsDoubleToString(header.time);
}
u64 GetUnixTimeOfSlot(int slot)
@ -481,8 +517,7 @@ u64 GetUnixTimeOfSlot(int slot)
return 0;
constexpr u64 MS_PER_SEC = 1000;
return static_cast<u64>(header.time * MS_PER_SEC) +
(Common::Timer::DOUBLE_TIME_OFFSET * MS_PER_SEC);
return static_cast<u64>(header.time * MS_PER_SEC) + (DOUBLE_TIME_OFFSET * MS_PER_SEC);
}
static void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data)