diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index 4bb52a652d..64eee7a0db 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -19,15 +19,6 @@ namespace OGL { -static const char s_vertex_workaround_shader[] = - "in vec4 rawpos;\n" - "out vec2 uv0;\n" - "uniform vec4 src_rect;\n" - "void main(void) {\n" - " gl_Position = vec4(rawpos.xy, 0.0, 1.0);\n" - " uv0 = rawpos.zw * src_rect.zw + src_rect.xy;\n" - "}\n"; - static const char s_vertex_shader[] = "out vec2 uv0;\n" "uniform vec4 src_rect;\n"