1. Reorganized display settings
2. Let render to main window also have the internal resolution setting
3. Set render to main window as default setting, it's the most common and best option used by the best emulators
4. Changed screenshot to capture the internal picture, independent of whatever the window size may be

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3335 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-06-06 13:36:33 +00:00
parent 33a20fe564
commit a8dafb8dc5
6 changed files with 152 additions and 74 deletions

View File

@ -15,6 +15,25 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Plugin Documentation
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
1.1 Display settings
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Internal and fullscreen resolution: Since the only internal resolutions allowed are also
fullscreen resolution allowed by the system there is only need for one resolution setting
that applies to both the internal resolution and the fullscreen resolution.
Todo: Make the internal resolution option apply instantly, currently only the native or not option
applies instantly
////////////////////////////////////////////////////////////////////////////////////////*/
#include "Globals.h"
#include <cstdarg>