mirror of
https://github.com/dolphin-emu/dolphin.git
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Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,189 +0,0 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "stdafx.h"
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#include "DirectInputBase.h"
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DInput::DInput()
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: g_pDI(NULL),
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g_pKeyboard(NULL)
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{}
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DInput::~DInput()
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{
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Free();
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}
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void DInput::DIKToString(unsigned int keycode, char *keyStr)
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{
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switch(keycode) {
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case DIK_RETURN:
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sprintf(keyStr, "Enter");
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break;
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case DIK_UP:
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sprintf(keyStr, "Up");
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break;
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case DIK_DOWN:
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sprintf(keyStr, "Down");
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break;
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case DIK_LEFT:
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sprintf(keyStr, "Left");
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break;
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case DIK_RIGHT:
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sprintf(keyStr, "Right");
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break;
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case DIK_HOME:
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strcpy(keyStr, "Home");
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break;
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case DIK_END:
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strcpy(keyStr, "End");
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break;
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case DIK_INSERT:
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strcpy(keyStr, "Ins");
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break;
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case DIK_DELETE:
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strcpy(keyStr, "Del");
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break;
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case DIK_PGUP:
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strcpy(keyStr, "PgUp");
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break;
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case DIK_PGDN:
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strcpy(keyStr, "PgDn");
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break;
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case DIK_NUMPAD0:
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strcpy(keyStr, "Num 0");
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break;
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case DIK_NUMPAD1:
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strcpy(keyStr, "Num 1");
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break;
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case DIK_NUMPAD2:
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strcpy(keyStr, "Num 2");
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break;
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case DIK_NUMPAD3:
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strcpy(keyStr, "Num 3");
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break;
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case DIK_NUMPAD4:
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strcpy(keyStr, "Num 4");
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break;
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case DIK_NUMPAD5:
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strcpy(keyStr, "Num 5");
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break;
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case DIK_NUMPAD6:
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strcpy(keyStr, "Num 6");
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break;
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case DIK_NUMPAD7:
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strcpy(keyStr, "Num 7");
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break;
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case DIK_NUMPAD8:
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strcpy(keyStr, "Num 8");
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break;
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case DIK_NUMPAD9:
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strcpy(keyStr, "Num 9");
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break;
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case DIK_NUMPADSLASH:
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strcpy(keyStr, "Num /");
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break;
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default:
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GetKeyNameText(keycode << 16, keyStr, 64);
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break;
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}
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}
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HRESULT DInput::Init(HWND hWnd)
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{
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HRESULT hr;
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DWORD dwCoopFlags;
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dwCoopFlags = DISCL_FOREGROUND | DISCL_NOWINKEY;
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// Create a DInput object
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if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION,
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IID_IDirectInput8, (VOID* *)&g_pDI, NULL)))
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{
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MessageBox(0, "Direct Input Create Failed", 0, MB_ICONERROR);
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return(hr);
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}
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if (FAILED(hr = g_pDI->CreateDevice(GUID_SysKeyboard, &g_pKeyboard, NULL)))
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{
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MessageBox(0, "Couldn't access keyboard", 0, MB_ICONERROR);
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Free();
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return(hr);
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}
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g_pKeyboard->SetDataFormat(&c_dfDIKeyboard);
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g_pKeyboard->SetCooperativeLevel(hWnd, dwCoopFlags);
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g_pKeyboard->Acquire();
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return(S_OK);
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}
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void DInput::Free()
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{
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if (g_pKeyboard)
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{
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g_pKeyboard->Unacquire();
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g_pKeyboard->Release();
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g_pKeyboard = 0;
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}
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if (g_pDI)
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{
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g_pDI->Release();
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g_pDI = 0;
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}
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}
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// Desc: Read the input device's state when in immediate mode and display it.
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HRESULT DInput::Read()
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{
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HRESULT hr;
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if (NULL == g_pKeyboard)
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{
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return(S_OK);
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}
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// Get the input's device state, and put the state in dims
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ZeroMemory(diks, sizeof(diks));
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hr = g_pKeyboard->GetDeviceState(sizeof(diks), diks);
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//for (int i=0; i<256; i++)
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// if (diks[i])MessageBox(0,"DSFJDKSF|",0,0);
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if (FAILED(hr))
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{
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// DirectInput may be telling us that the input stream has been
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// interrupted. We aren't tracking any state between polls, so
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// we don't have any special reset that needs to be done.
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// We just re-acquire and try again.
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// If input is lost then acquire and keep trying
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hr = g_pKeyboard->Acquire();
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while (hr == DIERR_INPUTLOST)
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{
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hr = g_pKeyboard->Acquire();
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}
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// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
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// may occur when the app is minimized or in the process of
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// switching, so just try again later
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return(S_OK);
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}
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return(S_OK);
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}
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@ -1,44 +0,0 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _DIRECTINPUTBASE_H
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#define _DIRECTINPUTBASE_H
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class DInput
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{
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public:
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DInput();
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~DInput();
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static void DInput::DIKToString(unsigned int keycode, char *keyStr);
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HRESULT Init(HWND hWnd);
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void Free();
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HRESULT Read();
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BYTE diks[256]; // DirectInput keyboard state buffer
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private:
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LPDIRECTINPUT8 g_pDI; // The DirectInput object
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LPDIRECTINPUTDEVICE8 g_pKeyboard; // The keyboard device
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};
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#endif
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@ -21,7 +21,7 @@
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#ifdef _WIN32
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#include "XInput.h"
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#include "../DirectInputBase.h"
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#include "../../../../Core/InputCommon/Src/DirectInputBase.h" // Core
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DInput m_dinput;
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#endif
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@ -70,7 +70,7 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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#ifdef _WIN32
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m_dinput.Init((HWND)parent);
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#endif
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clickedButton = NULL;
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ClickedButton = NULL;
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CreateGUIControls();
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Fit();
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}
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@ -79,28 +79,36 @@ ConfigDialog::~ConfigDialog()
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{
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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// Create input button controls
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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inline void AddControl(wxPanel *pan, wxButton **button, wxStaticBoxSizer *sizer,
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const char *name, int ctl, int controller)
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{
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wxBoxSizer *hButton = new wxBoxSizer(wxHORIZONTAL);
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char keyStr[10] = {0};
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// Add the label
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hButton->Add(new wxStaticText(pan, 0, wxString::FromAscii(name),
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wxDefaultPosition, wxDefaultSize), 0,
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wxALIGN_CENTER_VERTICAL|wxALL);
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// Give it the mapped key name
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#ifdef _WIN32
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DInput::DIKToString(pad[controller].keyForControl[ctl], keyStr);
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#elif defined(HAVE_X11) && HAVE_X11
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XKeyToString(pad[controller].keyForControl[ctl], keyStr);
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#endif
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// Add the button to its sizer
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*button = new wxButton(pan, ctl, wxString::FromAscii(keyStr),
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wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
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hButton->Add(*button, 0, wxALIGN_RIGHT|wxALL);
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sizer->Add(hButton, 0, wxALIGN_RIGHT|wxALL);
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}
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////////////////////////////////////
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void ConfigDialog::CreateGUIControls()
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{
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@ -307,8 +315,9 @@ void ConfigDialog::OnClose(wxCloseEvent& event)
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void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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{
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if(clickedButton != NULL)
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if(ClickedButton != NULL)
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{
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// Get the selected notebook page
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int page = m_Notebook->GetSelection();
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#ifdef _WIN32
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@ -318,23 +327,45 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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if(m_dinput.diks[i])
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{
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char keyStr[10] = {0};
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pad[page].keyForControl[clickedButton->GetId()] = i;
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// Save the mapped key, the wxButtons have the Id 0 to 21
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pad[page].keyForControl[ClickedButton->GetId()] = i;
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// Get the key name
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DInput::DIKToString(i, keyStr);
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clickedButton->SetLabel(wxString::FromAscii(keyStr));
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ClickedButton->SetLabel(wxString::FromAscii(keyStr));
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break;
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}
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}
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#elif defined(HAVE_X11) && HAVE_X11
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pad[page].keyForControl[clickedButton->GetId()] = wxCharCodeWXToX(event.GetKeyCode());
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clickedButton->SetLabel(wxString::Format(_T("%c"), event.GetKeyCode()));
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pad[page].keyForControl[ClickedButton->GetId()] = wxCharCodeWXToX(event.GetKeyCode());
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ClickedButton->SetLabel(wxString::Format(_T("%c"), event.GetKeyCode()));
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#endif
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clickedButton->Disconnect();
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ClickedButton->Disconnect();
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}
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clickedButton = NULL;
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// Reset
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ClickedButton = NULL;
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event.Skip();
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}
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// We have clicked a button
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void ConfigDialog::OnButtonClick(wxCommandEvent& event)
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{
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// Check if the Space key was set to solve the Space key problem
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if (m_dinput.diks[DIK_SPACE]) { m_dinput.diks[DIK_SPACE] = 0; return; }
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// If we come here again before any key was set
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if(ClickedButton) ClickedButton->SetLabel(oldLabel);
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// Save the old button label so we can reapply it if necessary
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ClickedButton = (wxButton *)event.GetEventObject();
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oldLabel = ClickedButton->GetLabel();
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ClickedButton->SetLabel(_("Press Key"));
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// Connect EVT_KEY_DOWN to OnKeyDown()
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ClickedButton->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(ConfigDialog::OnKeyDown),
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(wxObject*)NULL, this);
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}
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void ConfigDialog::OnCloseClick(wxCommandEvent& event)
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{
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Close();
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@ -385,20 +416,6 @@ void ConfigDialog::ControllerSettingsChanged(wxCommandEvent& event)
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}
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}
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void ConfigDialog::OnButtonClick(wxCommandEvent& event)
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{
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if(clickedButton)
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{
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clickedButton->SetLabel(oldLabel);
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}
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clickedButton = (wxButton *)event.GetEventObject();
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oldLabel = clickedButton->GetLabel();
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clickedButton->SetLabel(_("Press Key"));
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clickedButton->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(ConfigDialog::OnKeyDown),
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(wxObject*)NULL, this);
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}
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void ConfigDialog::DllAbout(wxCommandEvent& event)
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{
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wxString message;
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@ -129,7 +129,7 @@ class ConfigDialog : public wxDialog
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void DllAbout(wxCommandEvent& event);
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int keyPress;
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wxButton *clickedButton;
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wxButton *ClickedButton;
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wxString oldLabel;
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};
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@ -36,7 +36,7 @@
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#ifdef _WIN32
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#include "XInput.h"
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#include "DirectInputBase.h"
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#include "../../../Core/InputCommon/Src/DirectInputBase.h" // Core
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DInput dinput;
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//#elif defined(USE_SDL) && USE_SDL
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@ -615,6 +615,8 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {}
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void DllConfig(HWND _hParent)
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{
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//Console::Open(70, 5000);
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LoadConfig();
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#ifdef _WIN32
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wxWindow win;
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