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Change paper white default to 203 to match the ITU
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@ -153,7 +153,7 @@ const Info<bool> GFX_CC_SDR_DISPLAY_GAMMA_SRGB{
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const Info<float> GFX_CC_SDR_DISPLAY_CUSTOM_GAMMA{
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{System::GFX, "ColorCorrection", "SDRDisplayCustomGamma"}, 2.2f};
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const Info<float> GFX_CC_HDR_PAPER_WHITE_NITS{{System::GFX, "ColorCorrection", "HDRPaperWhiteNits"},
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200.f};
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203.f};
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// Graphics.Stereoscopy
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