Add configurable toggle that rounds vertices to the nearest pixel when

w=1.  This fixes some games at higher IRs.
This commit is contained in:
iwubcode
2017-02-18 18:22:41 -06:00
parent 840e58c032
commit a9d08a31a6
9 changed files with 68 additions and 4 deletions

View File

@ -45,6 +45,7 @@ struct VertexShaderConstants
float4 normalmatrices[32];
float4 posttransformmatrices[64];
float4 pixelcentercorrection;
float4 viewport;
};
struct GeometryShaderConstants