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Support frame and video dumping from VideoCommon
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@ -47,14 +47,6 @@ void SWRenderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& rc, u64
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{
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SWOGLWindow::s_instance->ShowImage(texture, 1.0);
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// Save screenshot
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if (IsFrameDumping())
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{
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AVIDump::Frame state = AVIDump::FetchState(ticks);
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//DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, state);
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FinishFrameData();
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}
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OSD::DoCallbacks(OSD::CallbackType::OnFrame);
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DrawDebugText();
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