mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Revert most stuff from r6517 and revert r6501.
PixelShaderGen changes broke Mario Kart Wii, ClearScreen changes broke Super Mario Sunshine. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6592 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -67,7 +67,6 @@ wxString aa_tooltip = wxT("Reduces the amount of aliasing caused by rasterizing
|
||||
wxString native_mips_tooltip = wxT("Loads native mipmaps instead of generating them.\nLoading native mipmaps is the more accurate behavior, but might also decrease performance (your mileage might vary though).");
|
||||
wxString scaled_efb_copy_tooltip = wxT("Uses the high-resolution render buffer for EFB copies instead of scaling them down to native resolution.\nVastly improves visual quality in games which use EFB copies but might cause glitches in some games.");
|
||||
wxString pixel_lighting_tooltip = wxT("Calculates lighting of 3D graphics on a per-pixel basis rather than per vertex.\nThis is the more accurate behavior but reduces performance.");
|
||||
wxString pixel_depth_tooltip = wxT("");
|
||||
wxString force_filtering_tooltip = wxT("Forces bilinear texture filtering even if the game explicitly disabled it.\nImproves texture quality (especially when using a high internal resolution) but causes glitches in some games.");
|
||||
wxString _3d_vision_tooltip = wxT("");
|
||||
wxString internal_res_tooltip = wxT("Specifies the resolution used to render at.\nA high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in a very limited number of games.\nAuto (performance): Uses the display resolution to render at. This is slightly faster than integral scaling, but might cause visual glitches in a small number of games.\nAuto (accuracy): Uses a multiple of the native resolution to render at. Visual quality compared to the other automatic resolution is similar and a matter of personal preference.\nThe other options specify a fixed resolution and can be used to further increase visual quality.");
|
||||
@ -203,7 +202,6 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
||||
szr_enh->Add(new SettingCheckBox(page_general, wxT("Load Native Mipmaps"), native_mips_tooltip, vconfig.bUseNativeMips));
|
||||
szr_enh->Add(new SettingCheckBox(page_general, wxT("EFB Scaled Copy"), scaled_efb_copy_tooltip, vconfig.bCopyEFBScaled));
|
||||
szr_enh->Add(new SettingCheckBox(page_general, wxT("Pixel Lighting"), pixel_lighting_tooltip, vconfig.bEnablePixelLigting));
|
||||
szr_enh->Add(new SettingCheckBox(page_general, wxT("Pixel Depth"), pixel_depth_tooltip, vconfig.bEnablePerPixelDepth));
|
||||
szr_enh->Add(new SettingCheckBox(page_general, wxT("Force Bi/Trilinear Filtering"), force_filtering_tooltip, vconfig.bForceFiltering));
|
||||
|
||||
if (vconfig.backend_info.bSupports3DVision)
|
||||
|
Reference in New Issue
Block a user