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Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
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24
Source/Plugins/Plugin_DSP_HLE/Src/SConscript
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24
Source/Plugins/Plugin_DSP_HLE/Src/SConscript
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Import('env')
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import sys
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files = ["DSPHandler.cpp",
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"MailHandler.cpp",
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"main.cpp",
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"Config.cpp",
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"Globals.cpp",
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"PCHW/AOSoundStream.cpp",
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"PCHW/Mixer.cpp",
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"UCodes/UCode_AX.cpp",
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"UCodes/UCode_CARD.cpp",
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"UCodes/UCode_InitAudioSystem.cpp",
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"UCodes/UCode_Jac.cpp",
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"UCodes/UCode_ROM.cpp",
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"UCodes/UCodes.cpp",
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"UCodes/UCode_Zelda.cpp",
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]
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dspenv=env.Copy(LINKFLAGS = "`pkg-config --libs ao` ")
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if sys.platform == 'darwin':
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dspenv.SharedLibrary("../../../../Binary/mac/Plugins/dsphle.so", files, LIBS = ["common"])
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else:
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dspenv.SharedLibrary("../../../../Binary/linux/Plugins/dsphle.so", files, LIBS = ["common"])
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