Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-16 21:58:07 +00:00
parent dcd5ffeb7a
commit aa3fee8c60
57 changed files with 4438 additions and 104 deletions

View File

@ -0,0 +1,24 @@
Import('env')
import sys
files = ["DSPHandler.cpp",
"MailHandler.cpp",
"main.cpp",
"Config.cpp",
"Globals.cpp",
"PCHW/AOSoundStream.cpp",
"PCHW/Mixer.cpp",
"UCodes/UCode_AX.cpp",
"UCodes/UCode_CARD.cpp",
"UCodes/UCode_InitAudioSystem.cpp",
"UCodes/UCode_Jac.cpp",
"UCodes/UCode_ROM.cpp",
"UCodes/UCodes.cpp",
"UCodes/UCode_Zelda.cpp",
]
dspenv=env.Copy(LINKFLAGS = "`pkg-config --libs ao` ")
if sys.platform == 'darwin':
dspenv.SharedLibrary("../../../../Binary/mac/Plugins/dsphle.so", files, LIBS = ["common"])
else:
dspenv.SharedLibrary("../../../../Binary/linux/Plugins/dsphle.so", files, LIBS = ["common"])