Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-16 21:58:07 +00:00
parent dcd5ffeb7a
commit aa3fee8c60
57 changed files with 4438 additions and 104 deletions

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#ifdef _WIN32
#include "../PCHW/DSoundStream.h"
#endif
#include "../PCHW/Mixer.h"
#include "../MailHandler.h"
#include "UCodes.h"
#include "UCode_AXStructs.h"
#include "UCode_AX.h"
CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler, bool wii)
: IUCode(_rMailHandler)
, m_addressPBs(0xFFFFFFFF)
, wii_mode(wii)
{
// we got loaded
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
templbuffer = new int[1024 * 1024];
temprbuffer = new int[1024 * 1024];
}
CUCode_AX::~CUCode_AX()
{
m_rMailHandler.Clear();
delete [] templbuffer;
delete [] temprbuffer;
}
void CUCode_AX::HandleMail(u32 _uMail)
{
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
{
// a new List
}
else
{
AXTask(_uMail);
}
}
s16 CUCode_AX::ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac)
{
PBADPCMInfo &adpcm = pb.adpcm;
while (samplePos < newSamplePos)
{
if ((samplePos & 15) == 0)
{
adpcm.pred_scale = g_dspInitialize.pARAM_Read_U8((samplePos & ~15) >> 1);
samplePos += 2;
newSamplePos += 2;
}
int scale = 1 << (adpcm.pred_scale & 0xF);
int coef_idx = adpcm.pred_scale >> 4;
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
int temp = (samplePos & 1) ?
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) & 0xF) :
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) >> 4);
if (temp >= 8)
temp -= 16;
// 0x400 = 0.5 in 11-bit fixed point
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
if (val > 0x7FFF)
val = 0x7FFF;
else if (val < -0x7FFF)
val = -0x7FFF;
adpcm.yn2 = adpcm.yn1;
adpcm.yn1 = val;
samplePos++;
}
return adpcm.yn1;
}
void ADPCM_Loop(AXParamBlock& pb)
{
if (!pb.is_stream)
{
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
}
//else stream and we should not attempt to replace values
}
void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
{
AXParamBlock PBs[NUMBER_OF_PBS];
if (_iSize > 1024 * 1024)
_iSize = 1024 * 1024;
memset(templbuffer, 0, _iSize * sizeof(int));
memset(temprbuffer, 0, _iSize * sizeof(int));
// read out pbs
int numberOfPBs = ReadOutPBs(PBs, NUMBER_OF_PBS);
#ifdef _WIN32
float ratioFactor = 32000.0f / (float)DSound::DSound_GetSampleRate();
#else
float ratioFactor = 32000.0f / 44100.0f;
#endif
for (int i = 0; i < numberOfPBs; i++)
{
AXParamBlock& pb = PBs[i];
if (pb.running)
{
//constants
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
//variables
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
u32 frac = pb.src.cur_addr_frac;
for (int s = 0; s < _iSize; s++)
{
int sample = 0;
frac += ratio;
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
switch (pb.audio_addr.sample_format)
{
case AUDIOFORMAT_PCM8:
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
pb.adpcm.yn1 = ((s8)g_dspInitialize.pARAM_Read_U8(samplePos)) << 8;
if (pb.src_type == SRCTYPE_NEAREST)
{
sample = pb.adpcm.yn1;
}
else //linear interpolation
{
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
}
samplePos = newSamplePos;
break;
case AUDIOFORMAT_PCM16:
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
pb.adpcm.yn1 = (s16)(u16)((g_dspInitialize.pARAM_Read_U8(samplePos * 2) << 8) | (g_dspInitialize.pARAM_Read_U8((samplePos * 2 + 1))));
if (pb.src_type == SRCTYPE_NEAREST)
sample = pb.adpcm.yn1;
else //linear interpolation
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
samplePos = newSamplePos;
break;
case AUDIOFORMAT_ADPCM:
sample = ADPCM_Step(pb, samplePos, newSamplePos, frac);
break;
default:
break;
}
frac &= 0xffff;
int vol = pb.vol_env.cur_volume >> 9;
sample = sample * vol >> 8;
if (pb.mixer_control & MIXCONTROL_RAMPING)
{
int x = pb.vol_env.cur_volume;
x += pb.vol_env.cur_volume_delta;
if (x < 0) x = 0;
if (x >= 0x7fff) x = 0x7fff;
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
}
int leftmix = pb.mixer.volume_left >> 5;
int rightmix = pb.mixer.volume_right >> 5;
int left = sample * leftmix >> 8;
int right = sample * rightmix >> 8;
//adpcm has to walk from oldSamplePos to samplePos here
templbuffer[s] += left;
temprbuffer[s] += right;
if (samplePos >= sampleEnd)
{
if (pb.audio_addr.looping == 1)
{
samplePos = loopPos;
if (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM)
ADPCM_Loop(pb);
}
else
{
pb.running = 0;
break;
}
}
}
pb.src.cur_addr_frac = (u16)frac;
pb.audio_addr.cur_addr_hi = samplePos >> 16;
pb.audio_addr.cur_addr_lo = (u16)samplePos;
}
}
for (int i = 0; i < _iSize; i++)
{
// Clamp into 16-bit. Maybe we should add a volume compressor here.
int left = templbuffer[i];
int right = temprbuffer[i];
if (left < -32767) left = -32767;
if (left > 32767) left = 32767;
if (right < -32767) right = -32767;
if (right > 32767) right = 32767;
*_pBuffer++ += left;
*_pBuffer++ += right;
}
// write back out pbs
WriteBackPBs(PBs, numberOfPBs);
}
void CUCode_AX::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
// AX seems to bootup one task only and waits for resume-callbacks
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
bool CUCode_AX::AXTask(u32& _uMail)
{
u32 uAddress = _uMail;
DebugLog("AXTask - AXCommandList-Addr: 0x%08x", uAddress);
u32 Addr__AXStudio;
u32 Addr__AXOutSBuffer;
u32 Addr__AXOutSBuffer_1;
u32 Addr__AXOutSBuffer_2;
u32 Addr__A;
u32 Addr__12;
u32 Addr__4_1;
u32 Addr__4_2;
u32 Addr__5_1;
u32 Addr__5_2;
u32 Addr__6;
u32 Addr__9;
bool bExecuteList = true;
while (bExecuteList)
{
static int last_valid_command = 0;
u16 iCommand = Memory_Read_U16(uAddress);
uAddress += 2;
switch (iCommand)
{
case AXLIST_STUDIOADDR: //00
Addr__AXStudio = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode)
uAddress += 6;
DebugLog("AXLIST studio address: %08x", Addr__AXStudio);
break;
case 0x001:
{
u32 address = Memory_Read_U32(uAddress);
uAddress += 4;
u16 param1 = Memory_Read_U16(uAddress);
uAddress += 2;
u16 param2 = Memory_Read_U16(uAddress);
uAddress += 2;
u16 param3 = Memory_Read_U16(uAddress);
uAddress += 2;
DebugLog("AXLIST 1: %08x, %04x, %04x, %04x", address, param1, param2, param3);
}
break;
//
// Somewhere we should be getting a bitmask of AX_SYNC values
// that tells us what has been updated
// Dunno if important
//
case AXLIST_PBADDR: //02
{
m_addressPBs = Memory_Read_U32(uAddress);
uAddress += 4;
mixer_HLEready = true;
DebugLog("AXLIST PB address: %08x", m_addressPBs);
#ifdef _WIN32
DebugLog("Update the SoundThread to be in sync");
DSound::DSound_UpdateSound(); //do it in this thread to avoid sync problems
#endif
}
break;
case 0x0003:
DebugLog("AXLIST command 0x0003 ????");
break;
case 0x0004:
Addr__4_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__4_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 4_1 4_2 addresses: %08x %08x", Addr__4_1, Addr__4_2);
break;
case 0x0005:
Addr__5_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__5_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 5_1 5_2 addresses: %08x %08x", Addr__5_1, Addr__5_2);
break;
case 0x0006:
Addr__6 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 6 address: %08x", Addr__6);
break;
case AXLIST_SBUFFER:
// Hopefully this is where in main ram to write.
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode) {
uAddress += 12;
}
DebugLog("AXLIST OutSBuffer address: %08x", Addr__AXOutSBuffer);
break;
case 0x0009:
Addr__9 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 6 address: %08x", Addr__9);
break;
case AXLIST_COMPRESSORTABLE: // 0xa
Addr__A = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode) {
// There's one more here.
// uAddress += 4;
}
DebugLog("AXLIST CompressorTable address: %08x", Addr__A);
break;
case 0x000e:
Addr__AXOutSBuffer_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__AXOutSBuffer_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST sbuf2 addresses: %08x %08x", Addr__AXOutSBuffer_1, Addr__AXOutSBuffer_2);
break;
case AXLIST_END:
bExecuteList = false;
DebugLog("AXLIST end");
break;
case 0x0010: //Super Monkey Ball 2
DebugLog("AXLIST unknown");
//should probably read/skip stuff here
uAddress += 8;
break;
case 0x0011:
uAddress += 4;
break;
case 0x0012:
Addr__12 = Memory_Read_U16(uAddress);
uAddress += 2;
break;
case 0x0013:
uAddress += 6 * 4; // 6 Addresses.
break;
case 0x000d:
if (wii_mode) {
uAddress += 4 * 4; // 4 addresses. another aux?
break;
}
// non-wii : fall through
case 0x000b:
if (wii_mode) {
uAddress += 2; // one 0x8000 in rabbids
uAddress += 4 * 2; // then two RAM addressses
break;
}
// non-wii : fall through
default:
{
static bool bFirst = true;
if (bFirst == true)
{
char szTemp[2048];
sprintf(szTemp, "Unknown AX-Command 0x%x (address: 0x%08x). Last valid: %02x\n",
iCommand, uAddress - 2, last_valid_command);
int num = -32;
while (num < 64+32)
{
char szTemp2[128] = "";
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
strcat(szTemp, szTemp2);
num += 2;
}
PanicAlert(szTemp);
bFirst = false;
}
// unknown command so stop the execution of this TaskList
bExecuteList = false;
}
break;
}
if (bExecuteList)
last_valid_command = iCommand;
}
DebugLog("AXTask - done, send resume");
// i hope resume is okay AX
m_rMailHandler.PushMail(0xDCD10001);
return true;
}
int CUCode_AX::ReadOutPBs(AXParamBlock* _pPBs, int _num)
{
int count = 0;
u32 blockAddr = m_addressPBs;
// reading and 'halfword' swap
for (int i = 0; i < _num; i++)
{
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
if (pSrc != NULL)
{
short *pDest = (short *)&_pPBs[i];
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
}
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
count++;
}
else
break;
}
// return the number of readed PBs
return count;
}
void CUCode_AX::WriteBackPBs(AXParamBlock* _pPBs, int _num)
{
u32 blockAddr = m_addressPBs;
// write back and 'halfword'swap
for (int i = 0; i < _num; i++)
{
short* pSrc = (short*)&_pPBs[i];
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
}
// next block
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_AX
#define _UCODE_AX
#include "UCode_AXStructs.h"
class CUCode_AX : public IUCode
{
public:
CUCode_AX(CMailHandler& _rMailHandler, bool wii = false);
virtual ~CUCode_AX();
void HandleMail(u32 _uMail);
void MixAdd(short* _pBuffer, int _iSize);
void Update();
private:
enum
{
NUMBER_OF_PBS = 64
};
enum
{
MAIL_AX_ALIST = 0xBABE0000,
AXLIST_STUDIOADDR = 0x0000,
AXLIST_PBADDR = 0x0002,
AXLIST_SBUFFER = 0x0007,
AXLIST_COMPRESSORTABLE = 0x000A,
AXLIST_END = 0x000F
};
// PBs
u32 m_addressPBs;
int *templbuffer;
int *temprbuffer;
bool wii_mode;
// ax task message handler
bool AXTask(u32& _uMail);
void SendMail(u32 _uMail);
int ReadOutPBs(AXParamBlock *_pPBs, int _num);
void WriteBackPBs(AXParamBlock *_pPBs, int _num);
s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac);
};
#endif // _UCODE_AX

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef UCODE_AX_STRUCTS
#define UCODE_AX_STRUCTS
struct PBMixer
{
u16 volume_left;
u16 unknown;
u16 volume_right;
u16 unknown2;
u16 unknown3[8];
u16 unknown4[6];
};
struct PBInitialTimeDelay
{
u16 unknown[7];
};
// Update data - read these each 1ms subframe and use them!
// It seems that to provide higher time precisions for MIDI events, some games
// use this thing to update the parameter blocks per 1ms sub-block (a block is 5ms).
// Using this data should fix games that are missing MIDI notes.
struct PBUpdates
{
u16 num_updates[5];
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
u16 data_lo;
};
struct PBUnknown
{
s16 unknown[9];
};
struct PBVolumeEnvelope
{
u16 cur_volume;
s16 cur_volume_delta;
};
struct PBUnknown2
{
u16 unknown_reserved[3];
};
struct PBAudioAddr
{
u16 looping;
u16 sample_format;
u16 loop_addr_hi; // Start of loop (this will point to a shared "zero" buffer if one-shot mode is active)
u16 loop_addr_lo;
u16 end_addr_hi; // End of sample (and loop), inclusive
u16 end_addr_lo;
u16 cur_addr_hi;
u16 cur_addr_lo;
};
struct PBADPCMInfo
{
s16 coefs[16];
u16 unknown;
u16 pred_scale;
s16 yn1;
s16 yn2;
};
struct PBSampleRateConverter
{
u16 ratio_hi;
u16 ratio_lo;
u16 cur_addr_frac;
u16 last_samples[4];
};
struct PBADPCMLoopInfo
{
u16 pred_scale;
u16 yn1;
u16 yn2;
};
struct AXParamBlock
{
u16 next_pb_hi;
u16 next_pb_lo;
u16 this_pb_hi;
u16 this_pb_lo;
u16 src_type; // Type of sample rate converter (none, ?, linear)
u16 unknown1;
u16 mixer_control;
u16 running; // 1=RUN 0=STOP
u16 is_stream; // 1 = stream, 0 = one shot
PBMixer mixer;
PBInitialTimeDelay initial_time_delay;
PBUpdates updates;
PBUnknown unknown2;
PBVolumeEnvelope vol_env;
PBUnknown2 unknown3;
PBAudioAddr audio_addr;
PBADPCMInfo adpcm;
PBSampleRateConverter src;
PBADPCMLoopInfo adpcm_loop_info;
u16 unknown_maybe_padding[3];
};
enum {
AUDIOFORMAT_ADPCM = 0,
AUDIOFORMAT_PCM8 = 0x19,
AUDIOFORMAT_PCM16 = 0xA,
};
enum {
SRCTYPE_LINEAR = 1,
SRCTYPE_NEAREST = 2,
MIXCONTROL_RAMPING = 8,
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_CARD.h"
CUCode_CARD::CUCode_CARD(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
{
DebugLog("CUCode_CARD - initialized");
m_rMailHandler.PushMail(DSP_INIT);
}
CUCode_CARD::~CUCode_CARD()
{
m_rMailHandler.Clear();
}
void CUCode_CARD::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
void CUCode_CARD::HandleMail(u32 _uMail)
{
if (_uMail == 0xFF000000) // unlock card
{
// m_Mails.push(0x00000001); // ACK (actualy anything != 0)
}
else
{
DebugLog("CUCode_CARD - unknown cmd: %x (size %i)", _uMail);
}
m_rMailHandler.PushMail(DSP_DONE);
CDSPHandler::GetInstance().SetUCode(UCODE_ROM);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_CARD_H
#define _UCODE_CARD_H
#include "UCodes.h"
class CUCode_CARD : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
public:
CUCode_CARD(CMailHandler& _rMailHandler);
virtual ~CUCode_CARD();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_InitAudioSystem.h"
CUCode_InitAudioSystem::CUCode_InitAudioSystem(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_BootTask_numSteps(0)
, m_NextParameter(0)
, IsInitialized(false)
{
DebugLog("CUCode_InitAudioSystem - initialized");
}
CUCode_InitAudioSystem::~CUCode_InitAudioSystem()
{}
void CUCode_InitAudioSystem::Init()
{}
void CUCode_InitAudioSystem::Update()
{
if (m_rMailHandler.IsEmpty())
{
m_rMailHandler.PushMail(0x80544348);
// HALT
}
}
void CUCode_InitAudioSystem::HandleMail(u32 _uMail)
{}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_INITAUDIOSYSTEM
#define _UCODE_INITAUDIOSYSTEM
#include "UCodes.h"
class CUCode_InitAudioSystem : public IUCode
{
public:
CUCode_InitAudioSystem(CMailHandler& _rMailHandler);
virtual ~CUCode_InitAudioSystem();
void HandleMail(u32 _uMail);
void Update();
void Init();
private:
struct SUCode
{
u32 m_RAMAddress;
u32 m_Length;
u32 m_IMEMAddress;
u32 m_Unk;
u32 m_StartPC;
};
SUCode m_CurrentUCode;
int m_BootTask_numSteps;
u32 m_NextParameter;
bool IsInitialized;
void BootUCode();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_Jac.h"
#include "../MailHandler.h"
CUCode_Jac::CUCode_Jac(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_bListInProgress(false)
{
DebugLog("CUCode_Jac: init");
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000);
}
CUCode_Jac::~CUCode_Jac()
{
m_rMailHandler.Clear();
}
void CUCode_Jac::HandleMail(u32 _uMail)
{
// this is prolly totally bullshit and should work like the zelda one...
// but i am to lazy to change it atm
if (m_bListInProgress == false)
{
// get the command to find out how much steps it has
switch (_uMail & 0xFFFF)
{
// release halt
case 0x00:
// m_Mails.push(0x80000000);
g_dspInitialize.pGenerateDSPInterrupt();
break;
case 0x40:
m_step = 0;
((u32*)m_Buffer)[m_step++] = _uMail;
m_bListInProgress = true;
m_numSteps = 5;
break;
case 0x2000:
case 0x4000:
m_step = 0;
((u32*)m_Buffer)[m_step++] = _uMail;
m_bListInProgress = true;
m_numSteps = 3;
break;
default:
PanicAlert("UCode Jac");
DebugLog("UCode Jac - unknown cmd: %x", _uMail & 0xFFFF);
break;
}
}
else
{
((u32*)m_Buffer)[m_step] = _uMail;
m_step++;
if (m_step == m_numSteps)
{
ExecuteList();
m_bListInProgress = false;
}
}
}
void CUCode_Jac::Update()
{
// check if we have to sent something
/* if (!g_MailHandler.empty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}*/
}
void CUCode_Jac::ExecuteList()
{
// begin with the list
m_readOffset = 0;
u16 cmd = Read16();
u16 sync = Read16();
DebugLog("==============================================================================");
DebugLog("UCode Jac - execute dlist (cmd: 0x%04x : sync: 0x%04x)", cmd, sync);
switch (cmd)
{
// ==============================================================================
// DsetupTable
// ==============================================================================
case 0x40:
{
u32 tmp[4];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
tmp[3] = Read32();
DebugLog("DsetupTable");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
DebugLog("???: 0x%08x", tmp[3]);
}
break;
// ==============================================================================
// UpdateDSPChannel
// ==============================================================================
case 0x2000:
case 0x4000: // animal crossing
{
u32 tmp[3];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
DebugLog("UpdateDSPChannel");
DebugLog("audiomemory: 0x%08x", tmp[0]);
DebugLog("audiomemory: 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x40): 0x%08x", tmp[2]);
}
break;
default:
PanicAlert("UCode Jac unknown cmd: %s (size %)", cmd, m_numSteps);
DebugLog("Jac UCode - unknown cmd: %x (size %i)", cmd, m_numSteps);
break;
}
// sync, we are rdy
m_rMailHandler.PushMail(DSP_SYNC);
m_rMailHandler.PushMail(0xF3550000 | sync);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_JAC
#define _UCODE_JAC
#include "UCodes.h"
class CUCode_Jac : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
bool m_bListInProgress;
int m_numSteps;
int m_step;
u8 m_Buffer[1024];
void ExecuteList();
u32 m_readOffset;
u8 Read8()
{
return(m_Buffer[m_readOffset++]);
}
// Hmm, don't these need bswaps?
u16 Read16()
{
u16 res = *(u16*)&m_Buffer[m_readOffset];
m_readOffset += 2;
return(res);
}
u32 Read32()
{
u32 res = *(u32*)&m_Buffer[m_readOffset];
m_readOffset += 4;
return(res);
}
public:
CUCode_Jac(CMailHandler& _rMailHandler);
virtual ~CUCode_Jac();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_ROM.h"
CUCode_Rom::CUCode_Rom(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_BootTask_numSteps(0)
, m_NextParameter(0)
{
DebugLog("UCode_Rom - initialized");
m_rMailHandler.Clear();
m_rMailHandler.PushMail(0x8071FEED);
}
CUCode_Rom::~CUCode_Rom()
{}
void CUCode_Rom::Update()
{}
void CUCode_Rom::HandleMail(u32 _uMail)
{
if (m_NextParameter == 0)
{
// wait for beginning of UCode
if ((_uMail & 0xFFFF0000) != 0x80F30000)
{
u32 Message = 0xFEEE0000 | (_uMail & 0xFFFF);
m_rMailHandler.PushMail(Message);
}
else
{
m_NextParameter = _uMail;
}
}
else
{
switch (m_NextParameter)
{
case 0x80F3A001:
m_CurrentUCode.m_RAMAddress = _uMail;
break;
case 0x80F3A002:
m_CurrentUCode.m_Length = _uMail;
break;
case 0x80F3C002:
m_CurrentUCode.m_IMEMAddress = _uMail;
break;
case 0x80F3B002:
m_CurrentUCode.m_Unk = _uMail;
break;
case 0x80F3D001:
{
m_CurrentUCode.m_StartPC = _uMail;
BootUCode();
}
break;
}
m_NextParameter = 0;
}
}
void
CUCode_Rom::BootUCode()
{
// simple non-scientific crc invented by ector :P
// too annoying to change now, and probably good enough anyway
u32 crc = 0;
for (u32 i = 0; i < m_CurrentUCode.m_Length; i++)
{
crc ^= Memory_Read_U8(m_CurrentUCode.m_RAMAddress + i);
//let's rol
crc = (crc << 3) | (crc >> 29);
}
DebugLog("CurrentUCode SOURCE Addr: 0x%08x", m_CurrentUCode.m_RAMAddress);
DebugLog("CurrentUCode Length: 0x%08x", m_CurrentUCode.m_Length);
DebugLog("CurrentUCode DEST Addr: 0x%08x", m_CurrentUCode.m_IMEMAddress);
DebugLog("CurrentUCode ???: 0x%08x", m_CurrentUCode.m_Unk);
DebugLog("CurrentUCode init_vector: 0x%08x", m_CurrentUCode.m_StartPC);
DebugLog("CurrentUCode CRC: 0x%08x", crc);
DebugLog("BootTask - done");
CDSPHandler::GetInstance().SetUCode(crc);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_ROM
#define _UCODE_ROM
#include "UCodes.h"
class CUCode_Rom : public IUCode
{
public:
CUCode_Rom(CMailHandler& _rMailHandler);
virtual ~CUCode_Rom();
void HandleMail(u32 _uMail);
void Update();
private:
struct SUCode
{
u32 m_RAMAddress;
u32 m_Length;
u32 m_IMEMAddress;
u32 m_Unk;
u32 m_StartPC;
};
SUCode m_CurrentUCode;
int m_BootTask_numSteps;
u32 m_NextParameter;
void BootUCode();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Games that uses this UCode:
// Zelda: The Windwaker, Mario Sunshine, Mario Kart
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_Zelda.h"
#include "../MailHandler.h"
CUCode_Zelda::CUCode_Zelda(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_numSteps(0)
, m_bListInProgress(false)
{
DebugLog("UCode_Zelda - add boot mails for handshake");
m_rMailHandler.PushMail(DSP_INIT);
m_rMailHandler.PushMail(0x80000000); // handshake
}
CUCode_Zelda::~CUCode_Zelda()
{
m_rMailHandler.Clear();
}
void CUCode_Zelda::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
void CUCode_Zelda::HandleMail(u32 _uMail)
{
if (m_bListInProgress == false)
{
m_bListInProgress = true;
m_numSteps = _uMail;
m_step = 0;
}
else
{
((u32*)m_Buffer)[m_step] = _uMail;
m_step++;
if (m_step == m_numSteps)
{
ExecuteList();
m_bListInProgress = false;
}
}
}
void CUCode_Zelda::ExecuteList()
{
// begin with the list
m_readOffset = 0;
u32 Temp = Read32();
u32 Command = (Temp >> 24) & 0x7f;
u32 Sync = Temp >> 16;
DebugLog("==============================================================================");
DebugLog("Zelda UCode - execute dlist (cmd: 0x%04x : sync: 0x%04x)", Command, Sync);
switch (Command)
{
// DsetupTable ... zelda ww jumps to 0x0095
case 0x01:
{
u32 tmp[4];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
tmp[3] = Read32();
DebugLog("DsetupTable");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
DebugLog("???: 0x%08x", tmp[3]);
}
break;
// SyncFrame ... zelda ww jumps to 0x0243
case 0x02:
{
u32 tmp[3];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
DebugLog("DsyncFrame");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("???: 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
}
break;
/*
case 0x03: break; // dunno ... zelda ww jmps to 0x0073
case 0x04: break; // dunno ... zelda ww jmps to 0x0580
case 0x05: break; // dunno ... zelda ww jmps to 0x0592
case 0x06: break; // dunno ... zelda ww jmps to 0x0469
case 0x07: break; // dunno ... zelda ww jmps to 0x044d
case 0x08: break; // Mixer ... zelda ww jmps to 0x0485
case 0x09: break; // dunno ... zelda ww jmps to 0x044d
*/
// DsetDolbyDelay ... zelda ww jumps to 0x00b2
case 0x0d:
{
u32 tmp[2];
tmp[0] = Read32();
tmp[1] = Read32();
DebugLog("DSetDolbyDelay");
DebugLog("DOLBY2_DELAY_BUF (size 0x960): 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size 0x500): 0x%08x", tmp[1]);
}
break;
// Set VARAM
case 0x0e:
// MessageBox(NULL, "Zelda VARAM", "cmd", MB_OK);
break;
// default ... zelda ww jumps to 0x0043
default:
PanicAlert("Zelda UCode - unknown cmd: %x (size %i)", Command, m_numSteps);
break;
}
// sync, we are rdy
m_rMailHandler.PushMail(DSP_SYNC);
m_rMailHandler.PushMail(0xF3550000 | Sync);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_ZELDA_H
#define _UCODE_ZELDA_H
#include "Common.h"
#include "UCodes.h"
class CUCode_Zelda : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
// List in progress
int m_numSteps;
bool m_bListInProgress;
int m_step;
u8 m_Buffer[1024];
void ExecuteList();
u32 m_readOffset;
u8 Read8()
{
return(m_Buffer[m_readOffset++]);
}
u16 Read16()
{
u16 res = *(u16*)&m_Buffer[m_readOffset];
m_readOffset += 2;
return(res);
}
u32 Read32()
{
u32 res = *(u32*)&m_Buffer[m_readOffset];
m_readOffset += 4;
return(res);
}
public:
CUCode_Zelda(CMailHandler& _rMailHandler);
virtual ~CUCode_Zelda();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_AX.h"
#include "UCode_Zelda.h"
#include "UCode_Jac.h"
#include "UCode_ROM.h"
#include "UCode_CARD.h"
#include "UCode_InitAudioSystem.h"
IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
{
switch (_CRC)
{
case UCODE_ROM:
return(new CUCode_Rom(_rMailHandler));
case UCODE_INIT_AUDIO_SYSTEM:
return(new CUCode_InitAudioSystem(_rMailHandler));
case 0x65d6cc6f: // CARD
return(new CUCode_CARD(_rMailHandler));
case 0x088e38a5: // IPL - JAP
case 0xd73338cf: // IPL
case 0x42f64ac4: // Luigi (after fix)
case 0x4be6a5cb: // AC, Pikmin (after fix)
DebugLog("JAC ucode chosen");
return(new CUCode_Jac(_rMailHandler));
case 0x3ad3b7ac: // Naruto3
case 0x3daf59b9: // Alien Hominid
case 0x4e8a8b21: // spdemo, ctaxi, 18 wheeler, disney, monkeyball2,cubivore,puzzlecollection,wario,
// capcom vs snk, naruto2, lost kingdoms, star fox, mario party 4, mortal kombat,
// smugglers run warzone, smash brothers, sonic mega collection, ZooCube
// nddemo, starfox
case 0x07f88145: // bustamove, ikaruga, fzero, robotech battle cry, star soldier, soul calibur2,
// Zelda:OOT, Tony hawk, viewtiful joe
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
DebugLog("AX ucode chosen, yay!");
return(new CUCode_AX(_rMailHandler));
case 0x6CA33A6D: // DK Jungle Beat
case 0x86840740: // zelda
case 0x56d36052: // mario
case 0x2fcdf1ec: // mariokart, zelda 4 swords
DebugLog("Zelda ucode chosen");
return(new CUCode_Zelda(_rMailHandler));
// WII CRCs
case 0x6c3f6f94: // zelda - PAL
case 0xd643001f: // mario galaxy - PAL
DebugLog("Zelda Wii ucode chosen");
return(new CUCode_Zelda(_rMailHandler));
case 0x347112ba: // raving rabbits
DebugLog("Wii - AX chosen");
return(new CUCode_AX(_rMailHandler, true));
default:
PanicAlert("Unknown ucode (CRC = %08x) - forcing AX", _CRC);
return(new CUCode_AX(_rMailHandler));
}
return(NULL);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODES_H
#define _UCODES_H
#include "Common.h"
#define UCODE_ROM 0x0000000
#define UCODE_INIT_AUDIO_SYSTEM 0x0000001
class CMailHandler;
class IUCode
{
public:
IUCode(CMailHandler& _rMailHandler)
: m_rMailHandler(_rMailHandler)
{}
virtual ~IUCode()
{}
virtual void HandleMail(u32 _uMail) = 0;
virtual void Update(void) = 0;
virtual void MixAdd(short* buffer, int size) {}
protected:
CMailHandler& m_rMailHandler;
};
extern IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler);
#endif