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Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
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32
Source/Plugins/Plugin_DSP_HLE/Src/resource.h
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32
Source/Plugins/Plugin_DSP_HLE/Src/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by resource.rc
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//
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#define IDD_SETTINGS 101
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#define IDD_DIALOG2 102
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#define IDD_ABOUT 102
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#define IDC_COMBO1 1001
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#define IDC_SAMPLERATE 1001
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#define IDC_EDIT1 1002
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#define IDC_SAMPLEDUMPPATH 1002
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#define IDC_CHECK1 1003
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#define IDC_ENABLE_AUDIO 1003
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#define IDC_ENABLE_HLE_AUDIO 1003
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#define IDC_CHECK2 1004
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#define IDC_ENABLE_DTK_MUSIC 1004
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#define IDC_DUMPSAMPLES 1005
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#define IDC_SAMPLEMINLENGTH 1006
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#define IDC_BROWSE 1007
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#define IDC_ANTIGAP 1009
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#define IDC_CHECK3 1010
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 103
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1011
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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