Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-16 21:58:07 +00:00
parent dcd5ffeb7a
commit aa3fee8c60
57 changed files with 4438 additions and 104 deletions

View File

@ -18,6 +18,8 @@
#include "Globals.h"
#include <list>
#include <mmsystem.h>
#include "GLInit.h"
#include "Render.h"
#include "OpcodeDecoding.h"
@ -355,7 +357,7 @@ bool Renderer::Initialize()
void Renderer::AddMessage(const char* pstr, u32 ms)
{
s_listMsgs.push_back(MESSAGE(pstr, timeGetTime()+ms));
s_listMsgs.push_back(MESSAGE(pstr, timeGetTime() + ms));
}
void Renderer::ProcessMessages()