Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2008-08-16 21:58:07 +00:00
parent dcd5ffeb7a
commit aa3fee8c60
57 changed files with 4438 additions and 104 deletions

View File

@ -96,6 +96,7 @@ void ReadStreamBlock(short* _pPCM);
static u64 g_LastCPUTime = 0;
static int g_SampleRate = 32000;
static int g_DSPSampleRate = 32000;
static u64 g_CPUCyclesPerSample = 0xFFFFFFFFFFFULL;
void Init()
@ -116,6 +117,7 @@ void Read32(u32& _rReturnValue, const u32 _Address)
case AI_CONTROL_REGISTER: //0x6C00
LOG(AUDIO_INTERFACE, "AudioInterface(R) 0x%08x", _Address);
_rReturnValue = g_AudioRegister.m_Control.hex;
return;
// Sample Rate (AIGetDSPSampleRate)
@ -164,7 +166,10 @@ void Write32(const u32 _Value, const u32 _Address)
g_AudioRegister.m_Control.AFR = tmpAICtrl.AFR;
}
g_SampleRate = g_AudioRegister.m_Control.AFR ? 48000 : 32000;
g_SampleRate = tmpAICtrl.AFR ? 32000 : 48000;
g_DSPSampleRate = tmpAICtrl.DSPFR ? 32000 : 48000;
// PanicAlert("Sample rate %i %i", g_Aui, g_SampleRate);
g_CPUCyclesPerSample = SystemTimers::GetTicksPerSecond() / g_SampleRate;
// Streaming counter
@ -195,6 +200,8 @@ void Write32(const u32 _Value, const u32 _Address)
g_LastCPUTime = CoreTiming::GetTicks();
}
g_AudioRegister.m_Control = tmpAICtrl;
UpdateInterrupts();
}
break;
@ -316,11 +323,16 @@ void IncreaseSampleCount(const u32 _iAmount)
}
}
u32 GetRate()
u32 GetAISampleRate()
{
return g_SampleRate;
}
u32 GetDSPSampleRate()
{
return g_DSPSampleRate;
}
void Update()
{
// update timer

View File

@ -42,7 +42,8 @@ void HWCALL Read32(u32& _uReturnValue, const u32 _iAddress);
void HWCALL Write32(const u32 _iValue, const u32 _iAddress);
// Get the Audio Rate (48000 or 32000)
u32 GetRate();
u32 GetAISampleRate();
u32 GetDSPSampleRate();
} // end of namespace AudioInterface

View File

@ -179,11 +179,6 @@ void WriteARAM(u8 _iValue, u32 _iAddress);
bool Update_DSP_ReadRegister();
void Update_DSP_WriteRegister();
int GetDSPSampleRate()
{
return 32000; // TODO - can also be 48000
}
void Init()
{
g_ARAM = (u8 *)AllocateMemoryPages(ARAM_SIZE);
@ -414,7 +409,7 @@ void Write16(const u16 _Value, const u32 _Address)
g_audioDMA.BlocksLeft = g_audioDMA.AudioDMAControl.NumBlocks;
g_audioDMA.ReadAddress = g_audioDMA.SourceAddress;
GenerateDSPInterrupt(DSP::INT_AID);
LOG(DSP, "AID DMA started - source address %08x, length %i blocks", g_audioDMA.SourceAddress, g_audioDMA.AudioDMAControl.NumBlocks);
LOG(DSPINTERFACE, "AID DMA started - source address %08x, length %i blocks", g_audioDMA.SourceAddress, g_audioDMA.AudioDMAControl.NumBlocks);
}
break;
}
@ -432,8 +427,12 @@ void Write16(const u16 _Value, const u32 _Address)
void UpdateAudioDMA()
{
if (g_audioDMA.AudioDMAControl.Enabled && g_audioDMA.BlocksLeft) {
// TODO : Read audio at g_audioDMA.ReadAddress in RAM and push onto an external audio fifo in the emulator,
// to be mixed with the disc streaming output. If that audio queue fills up, we have to delay the emulator.
// Read audio at g_audioDMA.ReadAddress in RAM and push onto an external audio fifo in the emulator,
// to be mixed with the disc streaming output. If that audio queue fills up, we delay the emulator.
// TO RESTORE OLD BEHAVIOUR, COMMENT OUT THIS LINE
PluginDSP::DSP_SendAIBuffer(g_audioDMA.ReadAddress, AudioInterface::GetDSPSampleRate());
g_audioDMA.ReadAddress += 32;
g_audioDMA.BlocksLeft--;
if (!g_audioDMA.BlocksLeft) {
@ -444,6 +443,10 @@ void UpdateAudioDMA()
g_audioDMA.ReadAddress = g_audioDMA.SourceAddress;
GenerateDSPInterrupt(DSP::INT_AID);
}
} else {
// Send silence. Yeah, it's a bit of a waste to sample rate convert silence.
// or hm. Maybe we shouldn't do this :)
// PluginDSP::DSP_SendAIBuffer(0, AudioInterface::GetDSPSampleRate());
}
}

View File

@ -50,7 +50,6 @@ u8 ReadARAM(const u32 _uAddress);
u8* GetARAMPtr();
void UpdateAudioDMA();
int GetDSPSampleRate();
}// end of namespace DSP

View File

@ -92,15 +92,14 @@ void AICallback(u64 userdata, int cyclesLate)
void DSPCallback(u64 userdata, int cyclesLate)
{
// Poke the DSP, make it do stuff. This should eventually be replaced with dsp->RunCycles(1000) or whatever,
// ~1/6th as many cycles as the period PPC-side.
PluginDSP::DSP_Update();
PluginDSP::DSP_Update(DSP_PERIOD / 6);
CoreTiming::ScheduleEvent(DSP_PERIOD-cyclesLate, &DSPCallback, "DSPCallback");
}
void AudioFifoCallback(u64 userdata, int cyclesLate)
{
int period = CPU_CORE_CLOCK / (DSP::GetDSPSampleRate() * 4 / 32);
int period = CPU_CORE_CLOCK / (AudioInterface::GetDSPSampleRate() * 4 / 32);
DSP::UpdateAudioDMA(); // Push audio to speakers.
CoreTiming::ScheduleEvent(period - cyclesLate, &AudioFifoCallback, "AudioFifoCallback");

View File

@ -31,8 +31,8 @@ typedef void (__cdecl* TDSP_WriteMailBox)(BOOL _CPUMailbox, unsigned short);
typedef unsigned short (__cdecl* TDSP_ReadMailBox)(BOOL _CPUMailbox);
typedef unsigned short (__cdecl* TDSP_ReadControlRegister)();
typedef unsigned short (__cdecl* TDSP_WriteControlRegister)(unsigned short);
typedef void (__cdecl* TDSP_Update)();
typedef void (__cdecl* TDSP_SendAIBuffer)(unsigned int _Address, unsigned int _Size);
typedef void (__cdecl* TDSP_Update)(int cycles);
typedef void (__cdecl* TDSP_SendAIBuffer)(unsigned int address, int sample_rate);
//! Function Pointer
TGetDllInfo g_GetDllInfo = 0;
@ -217,16 +217,16 @@ unsigned short DSP_ReadControlRegister()
// __________________________________________________________________________________________________
//
void DSP_Update()
void DSP_Update(int cycles)
{
g_DSP_Update();
g_DSP_Update(cycles);
}
// __________________________________________________________________________________________________
//
void DSP_SendAIBuffer(unsigned int _Address, unsigned int _Size)
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
{
g_DSP_SendAIBuffer(_Address, _Size);
g_DSP_SendAIBuffer(address, sample_rate);
}
}

View File

@ -42,8 +42,8 @@ void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value);
void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value);
unsigned short DSP_WriteControlRegister(unsigned short _Flags);
unsigned short DSP_ReadControlRegister();
void DSP_Update();
void DSP_SendAIBuffer(unsigned int _Address, unsigned int _Size);
void DSP_Update(int cycles);
void DSP_SendAIBuffer(unsigned int address, int sample_rate);
} // end of namespace PluginDSP

View File

@ -353,7 +353,8 @@ namespace Jit64
const u8* DoJit(u32 emaddress, JitBlock &b)
{
_assert_msg_(DYNA_REC, emaddress != 0, "ERROR - Trying to compile at 0. LR=%08x",LR);
if (emaddress == 0)
PanicAlert("ERROR : Trying to compile at 0. LR=%08x", LR);
u32 size;
js.isLastInstruction = false;

View File

@ -87,12 +87,14 @@ namespace Jit64
if (inst.LK)
AND(32, M(&CR), Imm32(~(0xFF000000)));
#endif
//if (destination == js.compilerPC)
//{
if (destination == js.compilerPC)
{
//PanicAlert("Idle loop detected at %08x", destination);
// CALL(ProtectFunction(&CoreTiming::Idle, 0));
// JMP(Asm::testExceptions, true);
//}
// make idle loops go faster
js.downcountAmount += 8;
}
WriteExit(destination, 0);
}
else {

View File

@ -99,9 +99,6 @@ u32 PPCAnalyst::EvaluateBranchTarget(UGeckoInstruction instr, u32 pc)
u32 PPCAnalyst::AnalyzeFunction(u32 startAddr, SFunction &func)
{
//if (startAddr <0x80000008 || startAddr>0x80000000+Memory::RAM_MASK)
// return 0;
func.name = StringFromFormat("zzz_%08x ??", startAddr);
func.calls.clear();
func.callers.clear();

View File

@ -264,7 +264,6 @@ inline void decodebytesARGB8pass1(u32 *dst, u16 *src, int numpixels)
int val = Common::swap16(src[x]);
int a = val & 0xFF;
val >>= 8;
*dst++ = (a<<16) | (val<<24);
}
}
@ -276,7 +275,6 @@ inline void decodebytesARGB8pass2(u32 *dst, u16 *src, int numpixels)
int val = Common::swap16(src[x]);
int a = val & 0xFF;
val >>= 8;
*dst++ |= (val<<8) | (a<<0);
}
}

View File

@ -3,16 +3,16 @@ Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Core", "Core\Core\Core.vcproj", "{F0B874CB-4476-4199-9315-8343D05AE684}"
ProjectSection(ProjectDependencies) = postProject
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoDX9", "Plugins\Plugin_VideoDX9\Plugin_VideoDX9.vcproj", "{636FAD5F-02D1-4E9A-BE67-FB8EA99B9A18}"
ProjectSection(ProjectDependencies) = postProject
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_PadSimple", "Plugins\Plugin_PadSimple\Plugin_PadSimple.vcproj", "{9A183B48-ECC2-4121-876A-9B3793686073}"
@ -33,24 +33,24 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DiscIO", "Core\DiscIO\DiscI
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoOGL", "Plugins\Plugin_VideoOGL\Plugin_VideoOGL.vcproj", "{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
ProjectSection(ProjectDependencies) = postProject
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common", "Core\Common\Common.vcproj", "{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DolphinWX", "Core\DolphinWX\DolphinWX.vcproj", "{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
ProjectSection(ProjectDependencies) = postProject
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wxBase28", "..\Externals\wxWidgets\build\msw\wx_base.vcproj", "{48AD7E0A-25B1-4974-A1E3-03F8C438D34F}"
@ -59,11 +59,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wxCore28", "..\Externals\wx
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DebuggerWX", "Core\DebuggerWX\DebuggerWX.vcproj", "{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_DSP_NULL", "Plugins\Plugin_DSP_NULL\Plugin_DSP_NULL.vcproj", "{9AC65CBE-7854-4A86-AA10-D73FF9E5D61F}"
@ -80,9 +80,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_PadDX9", "Plugins\Pl
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_nJoy_SDL", "Plugins\Plugin_nJoy_SDL\Plugin_nJoy_SDL.vcproj", "{521498BE-6089-4780-8223-E67C22F4E068}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_DSP_HLE", "Plugins\Plugin_DSP_HLE\Plugin_DSP_HLE.vcproj", "{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Global
@ -299,6 +304,18 @@ Global
{521498BE-6089-4780-8223-E67C22F4E068}.Release|Win32.Build.0 = Release|Win32
{521498BE-6089-4780-8223-E67C22F4E068}.Release|x64.ActiveCfg = Release|x64
{521498BE-6089-4780-8223-E67C22F4E068}.Release|x64.Build.0 = Release|x64
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Debug|Win32.ActiveCfg = Debug|Win32
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Debug|Win32.Build.0 = Debug|Win32
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Debug|x64.ActiveCfg = Debug|x64
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Debug|x64.Build.0 = Debug|x64
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.DebugFast|Win32.Build.0 = DebugFast|Win32
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.DebugFast|x64.ActiveCfg = DebugFast|x64
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.DebugFast|x64.Build.0 = DebugFast|x64
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Release|Win32.ActiveCfg = Release|Win32
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Release|Win32.Build.0 = Release|Win32
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Release|x64.ActiveCfg = Release|x64
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -151,18 +151,18 @@ EXPORT unsigned short CALL DSP_ReadControlRegister(void);
// __________________________________________________________________________________________________
// Function: DSP_Update
// Purpose: This function is called from time to time from the core.
// input: flag (DSP_FLAG_RESET, DSP_FLAG_ASSERT_INT, ...)
// input: cycles - run this number of DSP clock cycles.
// output: TRUE if the flag is set, else FALSE
//
EXPORT void CALL DSP_Update(void);
EXPORT void CALL DSP_Update(int cycles);
// __________________________________________________________________________________________________
// Function: DSP_SendAIBuffer
// Purpose: This function sends the current AI Buffer to the DSP plugin
// input: _Address : Memory-Address
// input: _Size : Size of the Buffer
// input: _Size : Size of the Buffer (always 32)
//
EXPORT void CALL DSP_SendAIBuffer(unsigned int _Address, unsigned int _Size);
EXPORT void CALL DSP_SendAIBuffer(unsigned int address, int sample_rate);
#undef CALL
#if defined(__cplusplus)
}

View File

@ -0,0 +1,809 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="Plugin_DSP_HLE"
ProjectGUID="{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}"
RootNamespace="Plugin_DSP"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
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/>
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Name="VCMIDLTool"
/>
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Name="VCCLCompilerTool"
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/>
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/>
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
/>
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Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_HLE_EXPORTS"
RuntimeLibrary="0"
BufferSecurityCheck="false"
FloatingPointModel="2"
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
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Detect64BitPortabilityProblems="true"
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<Tool
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OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_HLE.dll"
LinkIncremental="1"
GenerateManifest="false"
GenerateDebugInformation="true"
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ImportLibrary="$(OutDir)/DSP_HLE.lib"
TargetMachine="17"
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</Configurations>
<References>
</References>
<Files>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
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>
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>
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</Filter>
<Filter
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>
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>
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@ -0,0 +1,34 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "resource.h"
#include "AboutDlg.h"
LRESULT
CAboutDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
CenterWindow(GetParent());
return(TRUE);
}
LRESULT
CAboutDlg::OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
EndDialog(wID);
return(0);
}

View File

@ -0,0 +1,41 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
class CAboutDlg
: public CDialogImpl<CAboutDlg>
{
public:
enum { IDD = IDD_ABOUT };
BEGIN_MSG_MAP(CAboutDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
COMMAND_ID_HANDLER(IDOK, OnCloseCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
END_MSG_MAP()
// Handler prototypes (uncomment arguments if needed):
// LRESULT MessageHandler(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
// LRESULT CommandHandler(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
// LRESULT NotifyHandler(int /*idCtrl*/, LPNMHDR /*pnmh*/, BOOL& /*bHandled*/)
LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/);
LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL & /*bHandled*/);
};

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@ -0,0 +1,75 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "IniFile.h"
#include "Config.h"
CConfig g_Config;
CConfig::CConfig()
{
Load();
}
void CConfig::LoadDefaults()
{
m_EnableHLEAudio = true;
m_EnableDTKMusic = true;
m_Interpolation = true;
m_DumpSampleMinLength = true;
m_DumpSamples = false;
m_AntiGap = false;
}
void CConfig::Load()
{
// first load defaults
LoadDefaults();
IniFile file;
file.Load("DSP.ini");
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true);
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "Interpolation", &m_Interpolation, true);
file.Get("Config", "DumpSamples", &m_DumpSamples, false);
file.Get("Config", "DumpSampleMinLength", &m_DumpSampleMinLength, true);
#ifdef _WIN32
file.Get("Config", "DumpSamplePath", &m_szSamplePath, "C:\\");
#else
file.Get("Config", "DumpSamplePath", &m_szSamplePath, "/dev/null/");
#endif
file.Get("Config", "AntiGap", &m_AntiGap, false);
}
void CConfig::Save()
{
IniFile file;
file.Load("DSP.ini");
file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio);
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "Interpolation", m_Interpolation);
file.Set("Config", "DumpSamples", m_DumpSamples);
file.Set("Config", "DumpSampleMinLength", m_DumpSampleMinLength);
#ifdef _WIN32
file.Set("Config", "DumpSamplePath", m_szSamplePath);
#else
file.Set("Config", "DumpSamplePath", m_szSamplePath);
#endif
file.Set("Config", "AntiGap", m_AntiGap);
file.Save("DSP.ini");
}

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@ -0,0 +1,46 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CONFIG_H
#define _CONFIG_H
#include <string>
struct CConfig
{
bool m_AntiGap;
bool m_EnableHLEAudio;
bool m_EnableDTKMusic;
bool m_Interpolation;
bool m_DumpSamples;
std::string m_szSamplePath;
int m_SampleRate;
bool m_DumpSampleMinLength;
CConfig();
void LoadDefaults();
void Load();
void Save();
};
extern CConfig g_Config;
#endif

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@ -0,0 +1,70 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "resource.h"
#include "Config.h"
#include "ConfigDlg.h"
LRESULT
CConfigDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
g_Config.Load();
//CenterWindow(this->GetParent());
CenterWindow(GetParent());
m_buttonEnableHLEAudio = GetDlgItem(IDC_ENABLE_HLE_AUDIO);
m_buttonEnableDTKMusic = GetDlgItem(IDC_ENABLE_DTK_MUSIC);
m_buttonAntiGap = GetDlgItem(IDC_ANTIGAP);
m_buttonDumpSamples = GetDlgItem(IDC_DUMPSAMPLES);
m_editDumpSamplePath = GetDlgItem(IDC_SAMPLEDUMPPATH);
m_comboSampleRate = GetDlgItem(IDC_SAMPLERATE);
m_buttonEnableHLEAudio.SetCheck(g_Config.m_EnableHLEAudio ? BST_CHECKED : BST_UNCHECKED);
m_buttonEnableDTKMusic.SetCheck(g_Config.m_EnableDTKMusic ? BST_CHECKED : BST_UNCHECKED);
m_buttonAntiGap.SetCheck(g_Config.m_AntiGap ? BST_CHECKED : BST_UNCHECKED);
m_buttonDumpSamples.SetCheck(g_Config.m_DumpSamples ? BST_CHECKED : BST_UNCHECKED);
m_editDumpSamplePath.SetWindowText(g_Config.m_szSamplePath.c_str());
m_comboSampleRate.AddString("44100");
m_comboSampleRate.AddString("48000");
m_comboSampleRate.SetCurSel(g_Config.m_SampleRate == 44100 ? 0 : 1);
return(TRUE);
}
LRESULT
CConfigDlg::OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
if (wID == IDOK)
{
g_Config.m_EnableHLEAudio = (m_buttonEnableHLEAudio.GetCheck() == BST_CHECKED) ? true : false;
g_Config.m_EnableDTKMusic = (m_buttonEnableDTKMusic.GetCheck() == BST_CHECKED) ? true : false;
g_Config.m_DumpSamples = (m_buttonDumpSamples.GetCheck() == BST_CHECKED) ? true : false;
g_Config.m_AntiGap = (m_buttonAntiGap.GetCheck() == BST_CHECKED) ? true : false;
char temp[MAX_PATH];
m_editDumpSamplePath.GetWindowText(temp, MAX_PATH);
g_Config.m_szSamplePath = temp;
g_Config.m_SampleRate = (m_comboSampleRate.GetCurSel() == 0 ? 44100 : 48000);
g_Config.Save();
}
EndDialog(wID);
g_Config.Save();
return(0);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
class CConfigDlg
: public CDialogImpl<CConfigDlg>
{
public:
enum { IDD = IDD_SETTINGS };
BEGIN_MSG_MAP(CConfigDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
COMMAND_ID_HANDLER(IDOK, OnCloseCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
END_MSG_MAP()
private:
CButton m_buttonEnableHLEAudio;
CButton m_buttonEnableDTKMusic;
CButton m_buttonDumpSamples;
CButton m_buttonAntiGap;
CEdit m_editDumpSamplePath;
CComboBox m_comboSampleRate;
// Handler prototypes (uncomment arguments if needed):
// LRESULT MessageHandler(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
// LRESULT CommandHandler(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
// LRESULT NotifyHandler(int /*idCtrl*/, LPNMHDR /*pnmh*/, BOOL& /*bHandled*/)
LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/);
LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL & /*bHandled*/);
};

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifdef _WIN32
#include "PCHW/DSoundStream.h"
#endif
#include "DSPHandler.h"
CDSPHandler* CDSPHandler::m_pInstance = NULL;
CDSPHandler::CDSPHandler()
: m_pUCode(NULL),
m_bHalt(false),
m_bAssertInt(false)
{
SetUCode(UCODE_ROM);
m_DSPControl.DSPHalt = 1;
m_DSPControl.DSPInit = 1;
}
CDSPHandler::~CDSPHandler()
{
delete m_pUCode;
m_pUCode = NULL;
}
void CDSPHandler::Update()
{
if (m_pUCode != NULL)
{
m_pUCode->Update();
}
}
unsigned short CDSPHandler::WriteControlRegister(unsigned short _Value)
{
UDSPControl Temp(_Value);
if (Temp.DSPReset)
{
SetUCode(UCODE_ROM);
Temp.DSPReset = 0;
}
if (Temp.DSPInit == 0)
{
// copy 128 byte from ARAM 0x000000 to IMEM
SetUCode(UCODE_INIT_AUDIO_SYSTEM);
Temp.DSPInitCode = 0;
// MessageBox(NULL, "UCODE_INIT_AUDIO_SYSTEM", "DSP-HLE", MB_OK);
}
m_DSPControl.Hex = Temp.Hex;
return(m_DSPControl.Hex);
}
unsigned short CDSPHandler::ReadControlRegister()
{
return(m_DSPControl.Hex);
}
void CDSPHandler::SendMailToDSP(u32 _uMail)
{
if (m_pUCode != NULL)
{
m_pUCode->HandleMail(_uMail);
}
}
IUCode* CDSPHandler::GetUCode()
{
return(m_pUCode);
}
void CDSPHandler::SetUCode(u32 _crc)
{
delete m_pUCode;
m_MailHandler.Clear();
m_pUCode = UCodeFactory(_crc, m_MailHandler);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPHANDLER_H
#define _DSPHANDLER_H
#include "Common.h"
#include "MailHandler.h"
#include "UCodes/UCodes.h"
class CDSPHandler
{
public:
void Update();
unsigned short WriteControlRegister(unsigned short _Value);
unsigned short ReadControlRegister();
void SendMailToDSP(u32 _uMail);
IUCode* GetUCode();
void SetUCode(u32 _crc);
CMailHandler& AccessMailHandler() {return(m_MailHandler);}
static CDSPHandler& GetInstance()
{
return(*m_pInstance);
}
static void Destroy()
{
delete m_pInstance;
m_pInstance = NULL;
}
static CDSPHandler& CreateInstance()
{
if (!m_pInstance)
{
m_pInstance = new CDSPHandler();
}
return(*m_pInstance);
}
private:
CDSPHandler();
~CDSPHandler();
// UDSPControl
union UDSPControl
{
u16 Hex;
struct
{
unsigned DSPReset : 1; // Write 1 to reset and waits for 0
unsigned DSPAssertInt : 1;
unsigned DSPHalt : 1;
unsigned AI : 1;
unsigned AI_mask : 1;
unsigned ARAM : 1;
unsigned ARAM_mask : 1;
unsigned DSP : 1;
unsigned DSP_mask : 1;
unsigned ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
unsigned DSPInitCode : 1;
unsigned DSPInit : 1; // DSPInit() writes to this flag
unsigned pad : 4;
};
UDSPControl(u16 _Hex = 0)
: Hex(_Hex)
{}
};
// singleton instance
static CDSPHandler* m_pInstance;
IUCode* m_pUCode;
UDSPControl m_DSPControl;
CMailHandler m_MailHandler;
bool m_bHalt;
bool m_bAssertInt;
};
#endif

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#include <stdarg.h>
#include <stdio.h>
#include "Common.h"
#include "Globals.h"
void DebugLog(const char* _fmt, ...)
{
#ifdef _DEBUG
char Msg[512];
va_list ap;
va_start(ap, _fmt);
vsprintf(Msg, _fmt, ap);
va_end(ap);
g_dspInitialize.pLog(Msg);
#endif
}
extern u8* g_pMemory;
// TODO: Wii support? Most likely audio data still must be in the old 24MB TRAM.
#define RAM_MASK 0x1FFFFFF
u8 Memory_Read_U8(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return g_pMemory[_uAddress];
}
u16 Memory_Read_U16(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return Common::swap16(*(u16*)&g_pMemory[_uAddress]);
}
u32 Memory_Read_U32(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return Common::swap32(*(u32*)&g_pMemory[_uAddress]);
}
float Memory_Read_Float(u32 _uAddress)
{
u32 uTemp = Memory_Read_U32(_uAddress);
return *(float*)&uTemp;
}

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#ifndef _GLOBALS_H
#define _GLOBALS_H
#include "Common.h"
#include "pluginspecs_dsp.h"
extern DSPInitialize g_dspInitialize;
void DebugLog(const char* _fmt, ...);
u8 Memory_Read_U8(u32 _uAddress);
u16 Memory_Read_U16(u32 _uAddress);
u32 Memory_Read_U32(u32 _uAddress);
float Memory_Read_Float(u32 _uAddress);
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "MailHandler.h"
CMailHandler::CMailHandler()
{}
CMailHandler::~CMailHandler()
{
Clear();
}
void CMailHandler::PushMail(u32 _Mail)
{
m_Mails.push(_Mail);
Update();
}
u16 CMailHandler::ReadDSPMailboxHigh()
{
// check if we have a mail for the core
if (!m_Mails.empty())
{
u16 result = (m_Mails.front() >> 16) & 0xFFFF;
Update();
return(result);
}
return(0x00);
}
u16 CMailHandler::ReadDSPMailboxLow()
{
// check if we have a mail for the core
if (!m_Mails.empty())
{
u16 result = m_Mails.front() & 0xFFFF;
m_Mails.pop();
Update();
return(result);
}
return(0x00);
}
void CMailHandler::Clear()
{
while (!m_Mails.empty())
{
m_Mails.pop();
}
}
bool CMailHandler::IsEmpty()
{
return(m_Mails.empty());
}
void CMailHandler::Halt(bool _Halt)
{
if (_Halt)
{
Clear();
m_Mails.push(0x80544348);
}
Update();
}
void CMailHandler::Update()
{
if (!IsEmpty())
{
// g_dspInitialize.pGenerateDSPInterrupt();
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MAILHANDLER_H
#define _MAILHANDLER_H
#include <queue>
#include "Common.h"
class CMailHandler
{
public:
CMailHandler();
~CMailHandler();
void PushMail(u32 _Mail);
void Clear();
void Halt(bool _Halt);
bool IsEmpty();
u16 ReadDSPMailboxHigh();
u16 ReadDSPMailboxLow();
void Update();
private:
// mail handler
std::queue<u32> m_Mails;
};
#endif

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#include <ao/ao.h>
#include <pthread.h>
#include "AOSoundStream.h"
namespace AOSound
{
pthread_t thread;
StreamCallback callback;
char *buffer;
int buf_size;
ao_device *device;
ao_sample_format format;
int default_driver;
int bufferSize;
int totalRenderedBytes;
int sampleRate;
volatile int threadData;
int currentPos;
int lastPos;
short realtimeBuffer[1024 * 1024];
int AOSound_GetSampleRate()
{
return sampleRate;
}
bool WriteDataToBuffer(int dwOffset,char* soundData, int dwSoundBytes)
{
//void* ptr1, * ptr2;
//DWORD numBytes1, numBytes2;
// Obtain memory address of write block. This will be in two parts if the block wraps around.
//HRESULT hr = dsBuffer->Lock(dwOffset, dwSoundBytes, &ptr1, &numBytes1, &ptr2, &numBytes2, 0);
// If the buffer was lost, restore and retry lock.
/*if (DSERR_BUFFERLOST == hr)
{
dsBuffer->Restore();
hr = dsBuffer->Lock(dwOffset, dwSoundBytes, &ptr1, &numBytes1, &ptr2, &numBytes2, 0);
}
if (SUCCEEDED(hr))
{
memcpy(ptr1, soundData, numBytes1);
if (ptr2 != 0)
{
memcpy(ptr2, soundData + numBytes1, numBytes2);
}
// Release the data back to DirectSound.
dsBuffer->Unlock(ptr1, numBytes1, ptr2, numBytes2);
return(true);
}
return(false);*/
if(soundData[0] != 0)
ao_play(device, soundData, dwSoundBytes);
return true;
}
void* soundThread(void*)
{
currentPos = 0;
lastPos = 0;
// Prefill buffer?
//writeDataToBuffer(0,realtimeBuffer,bufferSize);
// dsBuffer->Lock(0, bufferSize, (void **)&p1, &num1, (void **)&p2, &num2, 0);
//dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
while (!threadData)
{
// No blocking inside the csection
//dsBuffer->GetCurrentPosition((DWORD*)&currentPos, 0);
int numBytesToRender = 256;
if (numBytesToRender >= 256)
{
(*callback)(realtimeBuffer, numBytesToRender >> 2, 16, 44100, 2);
WriteDataToBuffer(0, (char*)realtimeBuffer, numBytesToRender);
//currentPos = ModBufferSize(lastPos + numBytesToRender);
//totalRenderedBytes += numBytesToRender;
//lastPos = currentPos;
}
//WaitForSingleObject(soundSyncEvent, MAXWAIT);
}
//dsBuffer->Stop();
return(0); //hurra!
}
bool AOSound_StartSound(int _sampleRate, StreamCallback _callback)
{
callback = _callback;
threadData = 0;
sampleRate = _sampleRate;
//no security attributes, automatic resetting, init state nonset, untitled
//soundSyncEvent = CreateEvent(0, false, false, 0);
ao_initialize();
default_driver = ao_default_driver_id();
format.bits = 16;
format.channels = 2;
format.rate = sampleRate;
format.byte_format = AO_FMT_LITTLE;
//vi vill ha access till DSOUND så...
device = ao_open_live(default_driver, &format, NULL /* no options */);
if (device == NULL) {
fprintf(stderr, "Error opening device.\n");
return 1;
}
buf_size = format.bits/8 * format.channels * format.rate;
buffer = (char*)calloc(buf_size, sizeof(char));
pthread_create(&thread, NULL, soundThread, (void *)NULL);
return(true);
}
void AOSound_StopSound()
{
ao_close(device);
ao_shutdown();
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __AOSOUNDSTREAM_H__
#define __AOSOUNDSTREAM_H__
namespace AOSound
{
typedef void (*StreamCallback)(short* buffer, int numSamples, int bits, int rate, int channels);
bool AOSound_StartSound(int sampleRate, StreamCallback _callback);
void AOSound_UpdateSound();
void AOSound_StopSound();
float AOSound_GetTimer();
int AOSound_GetCurSample();
int AOSound_GetSampleRate();
}
#endif //__AOSOUNDSTREAM_H__

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include <mmsystem.h>
#include <dsound.h>
#include "dsoundstream.h"
namespace DSound
{
#define BUFSIZE 32768
#define MAXWAIT 70 //ms
CRITICAL_SECTION soundCriticalSection;
HANDLE soundSyncEvent;
HANDLE hThread;
StreamCallback callback;
//lite mojs
IDirectSound8* ds;
IDirectSoundBuffer* dsBuffer;
//tja.. behövs
int bufferSize; //i bytes
int totalRenderedBytes;
int sampleRate;
//med den här synkar vi stängning..
//0=vi spelar oväsen, 1=stäng tråden NU!
volatile int threadData;
inline int FIX128(int x)
{
return(x & (~127));
}
int DSound_GetSampleRate()
{
return(sampleRate);
}
bool CreateBuffer()
{
PCMWAVEFORMAT pcmwf;
DSBUFFERDESC dsbdesc;
memset(&pcmwf, 0, sizeof(PCMWAVEFORMAT));
memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
pcmwf.wf.nChannels = 2;
pcmwf.wf.nSamplesPerSec = sampleRate;
pcmwf.wf.nBlockAlign = 4;
pcmwf.wf.nAvgBytesPerSec = pcmwf.wf.nSamplesPerSec * pcmwf.wf.nBlockAlign;
pcmwf.wBitsPerSample = 16;
//buffer description
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS; //VIKTIGT //DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
dsbdesc.lpwfxFormat = (WAVEFORMATEX*)&pcmwf;
if (SUCCEEDED(ds->CreateSoundBuffer(&dsbdesc, &dsBuffer, NULL)))
{
dsBuffer->SetCurrentPosition(0);
return(true);
}
else
{
// Failed.
dsBuffer = NULL;
return(false);
}
}
bool WriteDataToBuffer(DWORD dwOffset, // Our own write cursor.
char* soundData, // Start of our data.
DWORD dwSoundBytes) // Size of block to copy.
{
void* ptr1, * ptr2;
DWORD numBytes1, numBytes2;
// Obtain memory address of write block. This will be in two parts if the block wraps around.
HRESULT hr = dsBuffer->Lock(dwOffset, dwSoundBytes, &ptr1, &numBytes1, &ptr2, &numBytes2, 0);
// If the buffer was lost, restore and retry lock.
if (DSERR_BUFFERLOST == hr)
{
dsBuffer->Restore();
hr = dsBuffer->Lock(dwOffset, dwSoundBytes, &ptr1, &numBytes1, &ptr2, &numBytes2, 0);
}
if (SUCCEEDED(hr))
{
memcpy(ptr1, soundData, numBytes1);
if (ptr2 != 0)
{
memcpy(ptr2, soundData + numBytes1, numBytes2);
}
// Release the data back to DirectSound.
dsBuffer->Unlock(ptr1, numBytes1, ptr2, numBytes2);
return(true);
}
return(false);
}
inline int ModBufferSize(int x)
{
return((x + bufferSize) % bufferSize);
}
int currentPos;
int lastPos;
short realtimeBuffer[1024 * 1024];
//Själva tråden
DWORD WINAPI soundThread(void*)
{
currentPos = 0;
lastPos = 0;
// Prefill buffer?
//writeDataToBuffer(0,realtimeBuffer,bufferSize);
// dsBuffer->Lock(0, bufferSize, (void **)&p1, &num1, (void **)&p2, &num2, 0);
dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
while (!threadData)
{
// No blocking inside the csection
EnterCriticalSection(&soundCriticalSection);
dsBuffer->GetCurrentPosition((DWORD*)&currentPos, 0);
int numBytesToRender = FIX128(ModBufferSize(currentPos - lastPos));
if (numBytesToRender >= 256)
{
(*callback)(realtimeBuffer, numBytesToRender >> 2, 16, sampleRate, 2);
WriteDataToBuffer(lastPos, (char*)realtimeBuffer, numBytesToRender);
currentPos = ModBufferSize(lastPos + numBytesToRender);
totalRenderedBytes += numBytesToRender;
lastPos = currentPos;
}
LeaveCriticalSection(&soundCriticalSection);
WaitForSingleObject(soundSyncEvent, MAXWAIT);
}
dsBuffer->Stop();
return(0); //hurra!
}
bool DSound_StartSound(HWND window, int _sampleRate, StreamCallback _callback)
{
callback = _callback;
threadData = 0;
sampleRate = _sampleRate;
//no security attributes, automatic resetting, init state nonset, untitled
soundSyncEvent = CreateEvent(0, false, false, 0);
//vi initierar den...........
InitializeCriticalSection(&soundCriticalSection);
//vi vill ha access till DSOUND så...
if (FAILED(DirectSoundCreate8(0, &ds, 0)))
{
return(false);
}
ds->SetCooperativeLevel(window, DSSCL_NORMAL);
if (!CreateBuffer())
{
return(false);
}
DWORD num1;
short* p1;
dsBuffer->Lock(0, bufferSize, (void* *)&p1, &num1, 0, 0, 0);
memset(p1, 0, num1);
dsBuffer->Unlock(p1, num1, 0, 0);
totalRenderedBytes = -bufferSize;
DWORD h;
hThread = CreateThread(0, 0, soundThread, 0, 0, &h);
SetThreadPriority(hThread, THREAD_PRIORITY_ABOVE_NORMAL);
return(true);
}
void DSound_UpdateSound()
{
SetEvent(soundSyncEvent);
}
void DSound_StopSound()
{
EnterCriticalSection(&soundCriticalSection);
threadData = 1;
//kick the thread if it's waiting
SetEvent(soundSyncEvent);
LeaveCriticalSection(&soundCriticalSection);
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
dsBuffer->Release();
ds->Release();
CloseHandle(soundSyncEvent);
}
int DSound_GetCurSample()
{
EnterCriticalSection(&soundCriticalSection);
int playCursor;
dsBuffer->GetCurrentPosition((DWORD*)&playCursor, 0);
playCursor = ModBufferSize(playCursor - lastPos) + totalRenderedBytes;
LeaveCriticalSection(&soundCriticalSection);
return(playCursor);
}
float DSound_GetTimer()
{
return((float)DSound_GetCurSample() * (1.0f / (4.0f * sampleRate)));
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __SOUNDSTREAM_H__
#define __SOUNDSTREAM_H__
namespace DSound
{
typedef void (*StreamCallback)(short* buffer, int numSamples, int bits, int rate, int channels);
bool DSound_StartSound(HWND window, int sampleRate, StreamCallback _callback);
void DSound_UpdateSound();
void DSound_StopSound();
float DSound_GetTimer();
int DSound_GetCurSample();
int DSound_GetSampleRate();
}
#endif //__SOUNDSTREAM_H__

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// This queue solution is temporary. I'll implement something more efficient later.
#include <queue>
#include "../Config.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "Thread.h"
#include "Mixer.h"
#ifdef _WIN32
#include "../PCHW/DSoundStream.h"
#endif
namespace {
Common::CriticalSection push_sync;
// On real hardware, this fifo is much, much smaller. But timing is also tighter than under Windows, so...
int queue_maxlength = 1024 * 8;
std::queue<s16> sample_queue;
} // namespace
volatile bool mixer_HLEready = false;
volatile int queue_size = 0;
void Mixer(short *buffer, int numSamples, int bits, int rate, int channels)
{
// silence
memset(buffer, 0, numSamples * 2 * sizeof(short));
// first get th DTK Music
if (g_Config.m_EnableDTKMusic)
{
g_dspInitialize.pGetAudioStreaming(buffer, numSamples);
}
//if this was called directly from the HLE, and not by timeout
if (g_Config.m_EnableHLEAudio && (mixer_HLEready || g_Config.m_AntiGap))
{
IUCode* pUCode = CDSPHandler::GetInstance().GetUCode();
if (pUCode != NULL)
pUCode->MixAdd(buffer, numSamples);
}
push_sync.Enter();
int count = 0;
while (sample_queue.size() && count < numSamples * 2) {
int x = buffer[count];
short sample = sample_queue.front();
x += sample_queue.front();
if (x > 32767) x = 32767;
if (x < -32767) x = -32767;
buffer[count] = x;
count++;
sample_queue.pop();
queue_size--;
}
push_sync.Leave();
}
void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate) {
// static FILE *f;
// if (!f)
// f = fopen("d:\\hello.raw", "wb");
// fwrite(buffer, num_stereo_samples * 4, 1, f);
static int fraction = 0;
while (queue_size > queue_maxlength / 2) {
#ifdef _WIN32
DSound::DSound_UpdateSound();
#endif
Sleep(0);
}
push_sync.Enter();
for (int i = 0; i < num_stereo_samples * 2; i++) {
while (fraction < 65536) {
sample_queue.push(buffer[i]);
queue_size++;
fraction += (65536ULL * sample_rate) / 48000;
}
fraction &= 0xFFFF;
}
push_sync.Leave();
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MIXER_H
#define _MIXER_H
extern volatile bool mixer_HLEready;
// Called from audio threads
void Mixer(short* buffer, int numSamples, int bits, int rate, int channels);
// Called from main thread
void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate);
#endif

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Import('env')
import sys
files = ["DSPHandler.cpp",
"MailHandler.cpp",
"main.cpp",
"Config.cpp",
"Globals.cpp",
"PCHW/AOSoundStream.cpp",
"PCHW/Mixer.cpp",
"UCodes/UCode_AX.cpp",
"UCodes/UCode_CARD.cpp",
"UCodes/UCode_InitAudioSystem.cpp",
"UCodes/UCode_Jac.cpp",
"UCodes/UCode_ROM.cpp",
"UCodes/UCodes.cpp",
"UCodes/UCode_Zelda.cpp",
]
dspenv=env.Copy(LINKFLAGS = "`pkg-config --libs ao` ")
if sys.platform == 'darwin':
dspenv.SharedLibrary("../../../../Binary/mac/Plugins/dsphle.so", files, LIBS = ["common"])
else:
dspenv.SharedLibrary("../../../../Binary/linux/Plugins/dsphle.so", files, LIBS = ["common"])

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#ifdef _WIN32
#include "../PCHW/DSoundStream.h"
#endif
#include "../PCHW/Mixer.h"
#include "../MailHandler.h"
#include "UCodes.h"
#include "UCode_AXStructs.h"
#include "UCode_AX.h"
CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler, bool wii)
: IUCode(_rMailHandler)
, m_addressPBs(0xFFFFFFFF)
, wii_mode(wii)
{
// we got loaded
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
templbuffer = new int[1024 * 1024];
temprbuffer = new int[1024 * 1024];
}
CUCode_AX::~CUCode_AX()
{
m_rMailHandler.Clear();
delete [] templbuffer;
delete [] temprbuffer;
}
void CUCode_AX::HandleMail(u32 _uMail)
{
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
{
// a new List
}
else
{
AXTask(_uMail);
}
}
s16 CUCode_AX::ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac)
{
PBADPCMInfo &adpcm = pb.adpcm;
while (samplePos < newSamplePos)
{
if ((samplePos & 15) == 0)
{
adpcm.pred_scale = g_dspInitialize.pARAM_Read_U8((samplePos & ~15) >> 1);
samplePos += 2;
newSamplePos += 2;
}
int scale = 1 << (adpcm.pred_scale & 0xF);
int coef_idx = adpcm.pred_scale >> 4;
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
int temp = (samplePos & 1) ?
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) & 0xF) :
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) >> 4);
if (temp >= 8)
temp -= 16;
// 0x400 = 0.5 in 11-bit fixed point
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
if (val > 0x7FFF)
val = 0x7FFF;
else if (val < -0x7FFF)
val = -0x7FFF;
adpcm.yn2 = adpcm.yn1;
adpcm.yn1 = val;
samplePos++;
}
return adpcm.yn1;
}
void ADPCM_Loop(AXParamBlock& pb)
{
if (!pb.is_stream)
{
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
}
//else stream and we should not attempt to replace values
}
void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
{
AXParamBlock PBs[NUMBER_OF_PBS];
if (_iSize > 1024 * 1024)
_iSize = 1024 * 1024;
memset(templbuffer, 0, _iSize * sizeof(int));
memset(temprbuffer, 0, _iSize * sizeof(int));
// read out pbs
int numberOfPBs = ReadOutPBs(PBs, NUMBER_OF_PBS);
#ifdef _WIN32
float ratioFactor = 32000.0f / (float)DSound::DSound_GetSampleRate();
#else
float ratioFactor = 32000.0f / 44100.0f;
#endif
for (int i = 0; i < numberOfPBs; i++)
{
AXParamBlock& pb = PBs[i];
if (pb.running)
{
//constants
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
//variables
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
u32 frac = pb.src.cur_addr_frac;
for (int s = 0; s < _iSize; s++)
{
int sample = 0;
frac += ratio;
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
switch (pb.audio_addr.sample_format)
{
case AUDIOFORMAT_PCM8:
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
pb.adpcm.yn1 = ((s8)g_dspInitialize.pARAM_Read_U8(samplePos)) << 8;
if (pb.src_type == SRCTYPE_NEAREST)
{
sample = pb.adpcm.yn1;
}
else //linear interpolation
{
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
}
samplePos = newSamplePos;
break;
case AUDIOFORMAT_PCM16:
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
pb.adpcm.yn1 = (s16)(u16)((g_dspInitialize.pARAM_Read_U8(samplePos * 2) << 8) | (g_dspInitialize.pARAM_Read_U8((samplePos * 2 + 1))));
if (pb.src_type == SRCTYPE_NEAREST)
sample = pb.adpcm.yn1;
else //linear interpolation
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
samplePos = newSamplePos;
break;
case AUDIOFORMAT_ADPCM:
sample = ADPCM_Step(pb, samplePos, newSamplePos, frac);
break;
default:
break;
}
frac &= 0xffff;
int vol = pb.vol_env.cur_volume >> 9;
sample = sample * vol >> 8;
if (pb.mixer_control & MIXCONTROL_RAMPING)
{
int x = pb.vol_env.cur_volume;
x += pb.vol_env.cur_volume_delta;
if (x < 0) x = 0;
if (x >= 0x7fff) x = 0x7fff;
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
}
int leftmix = pb.mixer.volume_left >> 5;
int rightmix = pb.mixer.volume_right >> 5;
int left = sample * leftmix >> 8;
int right = sample * rightmix >> 8;
//adpcm has to walk from oldSamplePos to samplePos here
templbuffer[s] += left;
temprbuffer[s] += right;
if (samplePos >= sampleEnd)
{
if (pb.audio_addr.looping == 1)
{
samplePos = loopPos;
if (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM)
ADPCM_Loop(pb);
}
else
{
pb.running = 0;
break;
}
}
}
pb.src.cur_addr_frac = (u16)frac;
pb.audio_addr.cur_addr_hi = samplePos >> 16;
pb.audio_addr.cur_addr_lo = (u16)samplePos;
}
}
for (int i = 0; i < _iSize; i++)
{
// Clamp into 16-bit. Maybe we should add a volume compressor here.
int left = templbuffer[i];
int right = temprbuffer[i];
if (left < -32767) left = -32767;
if (left > 32767) left = 32767;
if (right < -32767) right = -32767;
if (right > 32767) right = 32767;
*_pBuffer++ += left;
*_pBuffer++ += right;
}
// write back out pbs
WriteBackPBs(PBs, numberOfPBs);
}
void CUCode_AX::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
// AX seems to bootup one task only and waits for resume-callbacks
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
bool CUCode_AX::AXTask(u32& _uMail)
{
u32 uAddress = _uMail;
DebugLog("AXTask - AXCommandList-Addr: 0x%08x", uAddress);
u32 Addr__AXStudio;
u32 Addr__AXOutSBuffer;
u32 Addr__AXOutSBuffer_1;
u32 Addr__AXOutSBuffer_2;
u32 Addr__A;
u32 Addr__12;
u32 Addr__4_1;
u32 Addr__4_2;
u32 Addr__5_1;
u32 Addr__5_2;
u32 Addr__6;
u32 Addr__9;
bool bExecuteList = true;
while (bExecuteList)
{
static int last_valid_command = 0;
u16 iCommand = Memory_Read_U16(uAddress);
uAddress += 2;
switch (iCommand)
{
case AXLIST_STUDIOADDR: //00
Addr__AXStudio = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode)
uAddress += 6;
DebugLog("AXLIST studio address: %08x", Addr__AXStudio);
break;
case 0x001:
{
u32 address = Memory_Read_U32(uAddress);
uAddress += 4;
u16 param1 = Memory_Read_U16(uAddress);
uAddress += 2;
u16 param2 = Memory_Read_U16(uAddress);
uAddress += 2;
u16 param3 = Memory_Read_U16(uAddress);
uAddress += 2;
DebugLog("AXLIST 1: %08x, %04x, %04x, %04x", address, param1, param2, param3);
}
break;
//
// Somewhere we should be getting a bitmask of AX_SYNC values
// that tells us what has been updated
// Dunno if important
//
case AXLIST_PBADDR: //02
{
m_addressPBs = Memory_Read_U32(uAddress);
uAddress += 4;
mixer_HLEready = true;
DebugLog("AXLIST PB address: %08x", m_addressPBs);
#ifdef _WIN32
DebugLog("Update the SoundThread to be in sync");
DSound::DSound_UpdateSound(); //do it in this thread to avoid sync problems
#endif
}
break;
case 0x0003:
DebugLog("AXLIST command 0x0003 ????");
break;
case 0x0004:
Addr__4_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__4_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 4_1 4_2 addresses: %08x %08x", Addr__4_1, Addr__4_2);
break;
case 0x0005:
Addr__5_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__5_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 5_1 5_2 addresses: %08x %08x", Addr__5_1, Addr__5_2);
break;
case 0x0006:
Addr__6 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 6 address: %08x", Addr__6);
break;
case AXLIST_SBUFFER:
// Hopefully this is where in main ram to write.
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode) {
uAddress += 12;
}
DebugLog("AXLIST OutSBuffer address: %08x", Addr__AXOutSBuffer);
break;
case 0x0009:
Addr__9 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 6 address: %08x", Addr__9);
break;
case AXLIST_COMPRESSORTABLE: // 0xa
Addr__A = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode) {
// There's one more here.
// uAddress += 4;
}
DebugLog("AXLIST CompressorTable address: %08x", Addr__A);
break;
case 0x000e:
Addr__AXOutSBuffer_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__AXOutSBuffer_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST sbuf2 addresses: %08x %08x", Addr__AXOutSBuffer_1, Addr__AXOutSBuffer_2);
break;
case AXLIST_END:
bExecuteList = false;
DebugLog("AXLIST end");
break;
case 0x0010: //Super Monkey Ball 2
DebugLog("AXLIST unknown");
//should probably read/skip stuff here
uAddress += 8;
break;
case 0x0011:
uAddress += 4;
break;
case 0x0012:
Addr__12 = Memory_Read_U16(uAddress);
uAddress += 2;
break;
case 0x0013:
uAddress += 6 * 4; // 6 Addresses.
break;
case 0x000d:
if (wii_mode) {
uAddress += 4 * 4; // 4 addresses. another aux?
break;
}
// non-wii : fall through
case 0x000b:
if (wii_mode) {
uAddress += 2; // one 0x8000 in rabbids
uAddress += 4 * 2; // then two RAM addressses
break;
}
// non-wii : fall through
default:
{
static bool bFirst = true;
if (bFirst == true)
{
char szTemp[2048];
sprintf(szTemp, "Unknown AX-Command 0x%x (address: 0x%08x). Last valid: %02x\n",
iCommand, uAddress - 2, last_valid_command);
int num = -32;
while (num < 64+32)
{
char szTemp2[128] = "";
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
strcat(szTemp, szTemp2);
num += 2;
}
PanicAlert(szTemp);
bFirst = false;
}
// unknown command so stop the execution of this TaskList
bExecuteList = false;
}
break;
}
if (bExecuteList)
last_valid_command = iCommand;
}
DebugLog("AXTask - done, send resume");
// i hope resume is okay AX
m_rMailHandler.PushMail(0xDCD10001);
return true;
}
int CUCode_AX::ReadOutPBs(AXParamBlock* _pPBs, int _num)
{
int count = 0;
u32 blockAddr = m_addressPBs;
// reading and 'halfword' swap
for (int i = 0; i < _num; i++)
{
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
if (pSrc != NULL)
{
short *pDest = (short *)&_pPBs[i];
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
}
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
count++;
}
else
break;
}
// return the number of readed PBs
return count;
}
void CUCode_AX::WriteBackPBs(AXParamBlock* _pPBs, int _num)
{
u32 blockAddr = m_addressPBs;
// write back and 'halfword'swap
for (int i = 0; i < _num; i++)
{
short* pSrc = (short*)&_pPBs[i];
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
}
// next block
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_AX
#define _UCODE_AX
#include "UCode_AXStructs.h"
class CUCode_AX : public IUCode
{
public:
CUCode_AX(CMailHandler& _rMailHandler, bool wii = false);
virtual ~CUCode_AX();
void HandleMail(u32 _uMail);
void MixAdd(short* _pBuffer, int _iSize);
void Update();
private:
enum
{
NUMBER_OF_PBS = 64
};
enum
{
MAIL_AX_ALIST = 0xBABE0000,
AXLIST_STUDIOADDR = 0x0000,
AXLIST_PBADDR = 0x0002,
AXLIST_SBUFFER = 0x0007,
AXLIST_COMPRESSORTABLE = 0x000A,
AXLIST_END = 0x000F
};
// PBs
u32 m_addressPBs;
int *templbuffer;
int *temprbuffer;
bool wii_mode;
// ax task message handler
bool AXTask(u32& _uMail);
void SendMail(u32 _uMail);
int ReadOutPBs(AXParamBlock *_pPBs, int _num);
void WriteBackPBs(AXParamBlock *_pPBs, int _num);
s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac);
};
#endif // _UCODE_AX

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef UCODE_AX_STRUCTS
#define UCODE_AX_STRUCTS
struct PBMixer
{
u16 volume_left;
u16 unknown;
u16 volume_right;
u16 unknown2;
u16 unknown3[8];
u16 unknown4[6];
};
struct PBInitialTimeDelay
{
u16 unknown[7];
};
// Update data - read these each 1ms subframe and use them!
// It seems that to provide higher time precisions for MIDI events, some games
// use this thing to update the parameter blocks per 1ms sub-block (a block is 5ms).
// Using this data should fix games that are missing MIDI notes.
struct PBUpdates
{
u16 num_updates[5];
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
u16 data_lo;
};
struct PBUnknown
{
s16 unknown[9];
};
struct PBVolumeEnvelope
{
u16 cur_volume;
s16 cur_volume_delta;
};
struct PBUnknown2
{
u16 unknown_reserved[3];
};
struct PBAudioAddr
{
u16 looping;
u16 sample_format;
u16 loop_addr_hi; // Start of loop (this will point to a shared "zero" buffer if one-shot mode is active)
u16 loop_addr_lo;
u16 end_addr_hi; // End of sample (and loop), inclusive
u16 end_addr_lo;
u16 cur_addr_hi;
u16 cur_addr_lo;
};
struct PBADPCMInfo
{
s16 coefs[16];
u16 unknown;
u16 pred_scale;
s16 yn1;
s16 yn2;
};
struct PBSampleRateConverter
{
u16 ratio_hi;
u16 ratio_lo;
u16 cur_addr_frac;
u16 last_samples[4];
};
struct PBADPCMLoopInfo
{
u16 pred_scale;
u16 yn1;
u16 yn2;
};
struct AXParamBlock
{
u16 next_pb_hi;
u16 next_pb_lo;
u16 this_pb_hi;
u16 this_pb_lo;
u16 src_type; // Type of sample rate converter (none, ?, linear)
u16 unknown1;
u16 mixer_control;
u16 running; // 1=RUN 0=STOP
u16 is_stream; // 1 = stream, 0 = one shot
PBMixer mixer;
PBInitialTimeDelay initial_time_delay;
PBUpdates updates;
PBUnknown unknown2;
PBVolumeEnvelope vol_env;
PBUnknown2 unknown3;
PBAudioAddr audio_addr;
PBADPCMInfo adpcm;
PBSampleRateConverter src;
PBADPCMLoopInfo adpcm_loop_info;
u16 unknown_maybe_padding[3];
};
enum {
AUDIOFORMAT_ADPCM = 0,
AUDIOFORMAT_PCM8 = 0x19,
AUDIOFORMAT_PCM16 = 0xA,
};
enum {
SRCTYPE_LINEAR = 1,
SRCTYPE_NEAREST = 2,
MIXCONTROL_RAMPING = 8,
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_CARD.h"
CUCode_CARD::CUCode_CARD(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
{
DebugLog("CUCode_CARD - initialized");
m_rMailHandler.PushMail(DSP_INIT);
}
CUCode_CARD::~CUCode_CARD()
{
m_rMailHandler.Clear();
}
void CUCode_CARD::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
void CUCode_CARD::HandleMail(u32 _uMail)
{
if (_uMail == 0xFF000000) // unlock card
{
// m_Mails.push(0x00000001); // ACK (actualy anything != 0)
}
else
{
DebugLog("CUCode_CARD - unknown cmd: %x (size %i)", _uMail);
}
m_rMailHandler.PushMail(DSP_DONE);
CDSPHandler::GetInstance().SetUCode(UCODE_ROM);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_CARD_H
#define _UCODE_CARD_H
#include "UCodes.h"
class CUCode_CARD : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
public:
CUCode_CARD(CMailHandler& _rMailHandler);
virtual ~CUCode_CARD();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_InitAudioSystem.h"
CUCode_InitAudioSystem::CUCode_InitAudioSystem(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_BootTask_numSteps(0)
, m_NextParameter(0)
, IsInitialized(false)
{
DebugLog("CUCode_InitAudioSystem - initialized");
}
CUCode_InitAudioSystem::~CUCode_InitAudioSystem()
{}
void CUCode_InitAudioSystem::Init()
{}
void CUCode_InitAudioSystem::Update()
{
if (m_rMailHandler.IsEmpty())
{
m_rMailHandler.PushMail(0x80544348);
// HALT
}
}
void CUCode_InitAudioSystem::HandleMail(u32 _uMail)
{}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_INITAUDIOSYSTEM
#define _UCODE_INITAUDIOSYSTEM
#include "UCodes.h"
class CUCode_InitAudioSystem : public IUCode
{
public:
CUCode_InitAudioSystem(CMailHandler& _rMailHandler);
virtual ~CUCode_InitAudioSystem();
void HandleMail(u32 _uMail);
void Update();
void Init();
private:
struct SUCode
{
u32 m_RAMAddress;
u32 m_Length;
u32 m_IMEMAddress;
u32 m_Unk;
u32 m_StartPC;
};
SUCode m_CurrentUCode;
int m_BootTask_numSteps;
u32 m_NextParameter;
bool IsInitialized;
void BootUCode();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_Jac.h"
#include "../MailHandler.h"
CUCode_Jac::CUCode_Jac(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_bListInProgress(false)
{
DebugLog("CUCode_Jac: init");
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000);
}
CUCode_Jac::~CUCode_Jac()
{
m_rMailHandler.Clear();
}
void CUCode_Jac::HandleMail(u32 _uMail)
{
// this is prolly totally bullshit and should work like the zelda one...
// but i am to lazy to change it atm
if (m_bListInProgress == false)
{
// get the command to find out how much steps it has
switch (_uMail & 0xFFFF)
{
// release halt
case 0x00:
// m_Mails.push(0x80000000);
g_dspInitialize.pGenerateDSPInterrupt();
break;
case 0x40:
m_step = 0;
((u32*)m_Buffer)[m_step++] = _uMail;
m_bListInProgress = true;
m_numSteps = 5;
break;
case 0x2000:
case 0x4000:
m_step = 0;
((u32*)m_Buffer)[m_step++] = _uMail;
m_bListInProgress = true;
m_numSteps = 3;
break;
default:
PanicAlert("UCode Jac");
DebugLog("UCode Jac - unknown cmd: %x", _uMail & 0xFFFF);
break;
}
}
else
{
((u32*)m_Buffer)[m_step] = _uMail;
m_step++;
if (m_step == m_numSteps)
{
ExecuteList();
m_bListInProgress = false;
}
}
}
void CUCode_Jac::Update()
{
// check if we have to sent something
/* if (!g_MailHandler.empty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}*/
}
void CUCode_Jac::ExecuteList()
{
// begin with the list
m_readOffset = 0;
u16 cmd = Read16();
u16 sync = Read16();
DebugLog("==============================================================================");
DebugLog("UCode Jac - execute dlist (cmd: 0x%04x : sync: 0x%04x)", cmd, sync);
switch (cmd)
{
// ==============================================================================
// DsetupTable
// ==============================================================================
case 0x40:
{
u32 tmp[4];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
tmp[3] = Read32();
DebugLog("DsetupTable");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
DebugLog("???: 0x%08x", tmp[3]);
}
break;
// ==============================================================================
// UpdateDSPChannel
// ==============================================================================
case 0x2000:
case 0x4000: // animal crossing
{
u32 tmp[3];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
DebugLog("UpdateDSPChannel");
DebugLog("audiomemory: 0x%08x", tmp[0]);
DebugLog("audiomemory: 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x40): 0x%08x", tmp[2]);
}
break;
default:
PanicAlert("UCode Jac unknown cmd: %s (size %)", cmd, m_numSteps);
DebugLog("Jac UCode - unknown cmd: %x (size %i)", cmd, m_numSteps);
break;
}
// sync, we are rdy
m_rMailHandler.PushMail(DSP_SYNC);
m_rMailHandler.PushMail(0xF3550000 | sync);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_JAC
#define _UCODE_JAC
#include "UCodes.h"
class CUCode_Jac : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
bool m_bListInProgress;
int m_numSteps;
int m_step;
u8 m_Buffer[1024];
void ExecuteList();
u32 m_readOffset;
u8 Read8()
{
return(m_Buffer[m_readOffset++]);
}
// Hmm, don't these need bswaps?
u16 Read16()
{
u16 res = *(u16*)&m_Buffer[m_readOffset];
m_readOffset += 2;
return(res);
}
u32 Read32()
{
u32 res = *(u32*)&m_Buffer[m_readOffset];
m_readOffset += 4;
return(res);
}
public:
CUCode_Jac(CMailHandler& _rMailHandler);
virtual ~CUCode_Jac();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_ROM.h"
CUCode_Rom::CUCode_Rom(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_BootTask_numSteps(0)
, m_NextParameter(0)
{
DebugLog("UCode_Rom - initialized");
m_rMailHandler.Clear();
m_rMailHandler.PushMail(0x8071FEED);
}
CUCode_Rom::~CUCode_Rom()
{}
void CUCode_Rom::Update()
{}
void CUCode_Rom::HandleMail(u32 _uMail)
{
if (m_NextParameter == 0)
{
// wait for beginning of UCode
if ((_uMail & 0xFFFF0000) != 0x80F30000)
{
u32 Message = 0xFEEE0000 | (_uMail & 0xFFFF);
m_rMailHandler.PushMail(Message);
}
else
{
m_NextParameter = _uMail;
}
}
else
{
switch (m_NextParameter)
{
case 0x80F3A001:
m_CurrentUCode.m_RAMAddress = _uMail;
break;
case 0x80F3A002:
m_CurrentUCode.m_Length = _uMail;
break;
case 0x80F3C002:
m_CurrentUCode.m_IMEMAddress = _uMail;
break;
case 0x80F3B002:
m_CurrentUCode.m_Unk = _uMail;
break;
case 0x80F3D001:
{
m_CurrentUCode.m_StartPC = _uMail;
BootUCode();
}
break;
}
m_NextParameter = 0;
}
}
void
CUCode_Rom::BootUCode()
{
// simple non-scientific crc invented by ector :P
// too annoying to change now, and probably good enough anyway
u32 crc = 0;
for (u32 i = 0; i < m_CurrentUCode.m_Length; i++)
{
crc ^= Memory_Read_U8(m_CurrentUCode.m_RAMAddress + i);
//let's rol
crc = (crc << 3) | (crc >> 29);
}
DebugLog("CurrentUCode SOURCE Addr: 0x%08x", m_CurrentUCode.m_RAMAddress);
DebugLog("CurrentUCode Length: 0x%08x", m_CurrentUCode.m_Length);
DebugLog("CurrentUCode DEST Addr: 0x%08x", m_CurrentUCode.m_IMEMAddress);
DebugLog("CurrentUCode ???: 0x%08x", m_CurrentUCode.m_Unk);
DebugLog("CurrentUCode init_vector: 0x%08x", m_CurrentUCode.m_StartPC);
DebugLog("CurrentUCode CRC: 0x%08x", crc);
DebugLog("BootTask - done");
CDSPHandler::GetInstance().SetUCode(crc);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_ROM
#define _UCODE_ROM
#include "UCodes.h"
class CUCode_Rom : public IUCode
{
public:
CUCode_Rom(CMailHandler& _rMailHandler);
virtual ~CUCode_Rom();
void HandleMail(u32 _uMail);
void Update();
private:
struct SUCode
{
u32 m_RAMAddress;
u32 m_Length;
u32 m_IMEMAddress;
u32 m_Unk;
u32 m_StartPC;
};
SUCode m_CurrentUCode;
int m_BootTask_numSteps;
u32 m_NextParameter;
void BootUCode();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Games that uses this UCode:
// Zelda: The Windwaker, Mario Sunshine, Mario Kart
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_Zelda.h"
#include "../MailHandler.h"
CUCode_Zelda::CUCode_Zelda(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_numSteps(0)
, m_bListInProgress(false)
{
DebugLog("UCode_Zelda - add boot mails for handshake");
m_rMailHandler.PushMail(DSP_INIT);
m_rMailHandler.PushMail(0x80000000); // handshake
}
CUCode_Zelda::~CUCode_Zelda()
{
m_rMailHandler.Clear();
}
void CUCode_Zelda::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
void CUCode_Zelda::HandleMail(u32 _uMail)
{
if (m_bListInProgress == false)
{
m_bListInProgress = true;
m_numSteps = _uMail;
m_step = 0;
}
else
{
((u32*)m_Buffer)[m_step] = _uMail;
m_step++;
if (m_step == m_numSteps)
{
ExecuteList();
m_bListInProgress = false;
}
}
}
void CUCode_Zelda::ExecuteList()
{
// begin with the list
m_readOffset = 0;
u32 Temp = Read32();
u32 Command = (Temp >> 24) & 0x7f;
u32 Sync = Temp >> 16;
DebugLog("==============================================================================");
DebugLog("Zelda UCode - execute dlist (cmd: 0x%04x : sync: 0x%04x)", Command, Sync);
switch (Command)
{
// DsetupTable ... zelda ww jumps to 0x0095
case 0x01:
{
u32 tmp[4];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
tmp[3] = Read32();
DebugLog("DsetupTable");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
DebugLog("???: 0x%08x", tmp[3]);
}
break;
// SyncFrame ... zelda ww jumps to 0x0243
case 0x02:
{
u32 tmp[3];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
DebugLog("DsyncFrame");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("???: 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
}
break;
/*
case 0x03: break; // dunno ... zelda ww jmps to 0x0073
case 0x04: break; // dunno ... zelda ww jmps to 0x0580
case 0x05: break; // dunno ... zelda ww jmps to 0x0592
case 0x06: break; // dunno ... zelda ww jmps to 0x0469
case 0x07: break; // dunno ... zelda ww jmps to 0x044d
case 0x08: break; // Mixer ... zelda ww jmps to 0x0485
case 0x09: break; // dunno ... zelda ww jmps to 0x044d
*/
// DsetDolbyDelay ... zelda ww jumps to 0x00b2
case 0x0d:
{
u32 tmp[2];
tmp[0] = Read32();
tmp[1] = Read32();
DebugLog("DSetDolbyDelay");
DebugLog("DOLBY2_DELAY_BUF (size 0x960): 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size 0x500): 0x%08x", tmp[1]);
}
break;
// Set VARAM
case 0x0e:
// MessageBox(NULL, "Zelda VARAM", "cmd", MB_OK);
break;
// default ... zelda ww jumps to 0x0043
default:
PanicAlert("Zelda UCode - unknown cmd: %x (size %i)", Command, m_numSteps);
break;
}
// sync, we are rdy
m_rMailHandler.PushMail(DSP_SYNC);
m_rMailHandler.PushMail(0xF3550000 | Sync);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_ZELDA_H
#define _UCODE_ZELDA_H
#include "Common.h"
#include "UCodes.h"
class CUCode_Zelda : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
// List in progress
int m_numSteps;
bool m_bListInProgress;
int m_step;
u8 m_Buffer[1024];
void ExecuteList();
u32 m_readOffset;
u8 Read8()
{
return(m_Buffer[m_readOffset++]);
}
u16 Read16()
{
u16 res = *(u16*)&m_Buffer[m_readOffset];
m_readOffset += 2;
return(res);
}
u32 Read32()
{
u32 res = *(u32*)&m_Buffer[m_readOffset];
m_readOffset += 4;
return(res);
}
public:
CUCode_Zelda(CMailHandler& _rMailHandler);
virtual ~CUCode_Zelda();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_AX.h"
#include "UCode_Zelda.h"
#include "UCode_Jac.h"
#include "UCode_ROM.h"
#include "UCode_CARD.h"
#include "UCode_InitAudioSystem.h"
IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
{
switch (_CRC)
{
case UCODE_ROM:
return(new CUCode_Rom(_rMailHandler));
case UCODE_INIT_AUDIO_SYSTEM:
return(new CUCode_InitAudioSystem(_rMailHandler));
case 0x65d6cc6f: // CARD
return(new CUCode_CARD(_rMailHandler));
case 0x088e38a5: // IPL - JAP
case 0xd73338cf: // IPL
case 0x42f64ac4: // Luigi (after fix)
case 0x4be6a5cb: // AC, Pikmin (after fix)
DebugLog("JAC ucode chosen");
return(new CUCode_Jac(_rMailHandler));
case 0x3ad3b7ac: // Naruto3
case 0x3daf59b9: // Alien Hominid
case 0x4e8a8b21: // spdemo, ctaxi, 18 wheeler, disney, monkeyball2,cubivore,puzzlecollection,wario,
// capcom vs snk, naruto2, lost kingdoms, star fox, mario party 4, mortal kombat,
// smugglers run warzone, smash brothers, sonic mega collection, ZooCube
// nddemo, starfox
case 0x07f88145: // bustamove, ikaruga, fzero, robotech battle cry, star soldier, soul calibur2,
// Zelda:OOT, Tony hawk, viewtiful joe
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
DebugLog("AX ucode chosen, yay!");
return(new CUCode_AX(_rMailHandler));
case 0x6CA33A6D: // DK Jungle Beat
case 0x86840740: // zelda
case 0x56d36052: // mario
case 0x2fcdf1ec: // mariokart, zelda 4 swords
DebugLog("Zelda ucode chosen");
return(new CUCode_Zelda(_rMailHandler));
// WII CRCs
case 0x6c3f6f94: // zelda - PAL
case 0xd643001f: // mario galaxy - PAL
DebugLog("Zelda Wii ucode chosen");
return(new CUCode_Zelda(_rMailHandler));
case 0x347112ba: // raving rabbits
DebugLog("Wii - AX chosen");
return(new CUCode_AX(_rMailHandler, true));
default:
PanicAlert("Unknown ucode (CRC = %08x) - forcing AX", _CRC);
return(new CUCode_AX(_rMailHandler));
}
return(NULL);
}

View File

@ -0,0 +1,47 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODES_H
#define _UCODES_H
#include "Common.h"
#define UCODE_ROM 0x0000000
#define UCODE_INIT_AUDIO_SYSTEM 0x0000001
class CMailHandler;
class IUCode
{
public:
IUCode(CMailHandler& _rMailHandler)
: m_rMailHandler(_rMailHandler)
{}
virtual ~IUCode()
{}
virtual void HandleMail(u32 _uMail) = 0;
virtual void Update(void) = 0;
virtual void MixAdd(short* buffer, int size) {}
protected:
CMailHandler& m_rMailHandler;
};
extern IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler);
#endif

View File

@ -0,0 +1,237 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "Globals.h"
#include "resource.h"
#ifdef _WIN32
#include "PCHW/DSoundStream.h"
#include "AboutDlg.h"
#include "ConfigDlg.h"
#else
#include "PCHW/AOSoundStream.h"
#endif
#include "PCHW/Mixer.h"
#include "DSPHandler.h"
#include "Config.h"
DSPInitialize g_dspInitialize;
u8* g_pMemory;
#ifdef _WIN32
HINSTANCE g_hInstance = NULL;
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
default:
break;
}
g_hInstance = hinstDLL;
return(TRUE);
}
#endif
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin");
#else
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin Debug");
#endif
}
void DllAbout(HWND _hParent)
{
#ifdef _WIN32
CAboutDlg aboutDlg;
aboutDlg.DoModal(_hParent);
#endif
}
void DllConfig(HWND _hParent)
{
#ifdef _WIN32
CConfigDlg configDlg;
configDlg.DoModal(_hParent);
#endif
}
void DSP_Initialize(DSPInitialize _dspInitialize)
{
g_Config.LoadDefaults();
g_Config.Load();
g_dspInitialize = _dspInitialize;
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
CDSPHandler::CreateInstance();
#ifdef _WIN32
DSound::DSound_StartSound((HWND)g_dspInitialize.hWnd, 48000, Mixer);
#else
AOSound::AOSound_StartSound(48000, Mixer);
#endif
}
void DSP_Shutdown()
{
// delete the UCodes
#ifdef _WIN32
DSound::DSound_StopSound();
#else
AOSound::AOSound_StopSound();
#endif
CDSPHandler::Destroy();
}
struct DSPState
{
u32 CPUMailbox;
bool CPUMailbox_Written[2];
u32 DSPMailbox;
bool DSPMailbox_Read[2];
DSPState()
{
CPUMailbox = 0x00000000;
CPUMailbox_Written[0] = false;
CPUMailbox_Written[1] = false;
DSPMailbox = 0x00000000;
DSPMailbox_Read[0] = true;
DSPMailbox_Read[1] = true;
}
};
DSPState g_dspState;
unsigned short DSP_ReadMailboxHigh(bool _CPUMailbox)
{
if (_CPUMailbox)
{
return((g_dspState.CPUMailbox >> 16) & 0xFFFF);
}
else
{
return(CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh());
}
}
unsigned short DSP_ReadMailboxLow(bool _CPUMailbox)
{
if (_CPUMailbox)
{
return(g_dspState.CPUMailbox & 0xFFFF);
}
else
{
return(CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow());
}
}
void Update_DSP_WriteRegister()
{
// check if the whole message is complete and if we can send it
if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1])
{
CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox);
g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false;
g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed
}
}
void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value)
{
if (_CPUMailbox)
{
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16);
g_dspState.CPUMailbox_Written[0] = true;
Update_DSP_WriteRegister();
}
else
{
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
}
}
void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value)
{
if (_CPUMailbox)
{
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value;
g_dspState.CPUMailbox_Written[1] = true;
Update_DSP_WriteRegister();
}
else
{
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
}
}
unsigned short DSP_WriteControlRegister(unsigned short _Value)
{
return CDSPHandler::GetInstance().WriteControlRegister(_Value);
}
unsigned short DSP_ReadControlRegister()
{
return CDSPHandler::GetInstance().ReadControlRegister();
}
void DSP_Update(int cycles)
{
CDSPHandler::GetInstance().Update();
}
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
{
short samples[16] = {0}; // interleaved stereo
if (address) {
for (int i = 0; i < 16; i++) {
samples[i] = Memory_Read_U16(address + i * 2);
}
}
Mixer_PushSamples(samples, 32 / 4, sample_rate);
static int counter = 0;
counter++;
#ifdef _WIN32
if ((counter & 255) == 0)
DSound::DSound_UpdateSound();
#endif
}

View File

@ -0,0 +1,32 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by resource.rc
//
#define IDD_SETTINGS 101
#define IDD_DIALOG2 102
#define IDD_ABOUT 102
#define IDC_COMBO1 1001
#define IDC_SAMPLERATE 1001
#define IDC_EDIT1 1002
#define IDC_SAMPLEDUMPPATH 1002
#define IDC_CHECK1 1003
#define IDC_ENABLE_AUDIO 1003
#define IDC_ENABLE_HLE_AUDIO 1003
#define IDC_CHECK2 1004
#define IDC_ENABLE_DTK_MUSIC 1004
#define IDC_DUMPSAMPLES 1005
#define IDC_SAMPLEMINLENGTH 1006
#define IDC_BROWSE 1007
#define IDC_ANTIGAP 1009
#define IDC_CHECK3 1010
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1011
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View File

@ -0,0 +1,130 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_SETTINGS DIALOGEX 0, 0, 241, 138
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Dolphin DSP-HLE Plugin Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,129,116,50,14
PUSHBUTTON "Cancel",IDCANCEL,184,116,50,14
GROUPBOX "&Sound settings",IDC_STATIC,7,7,227,45
EDITTEXT IDC_SAMPLEDUMPPATH,13,89,155,13,ES_AUTOHSCROLL | WS_DISABLED
CONTROL "&Enable HLE Audio",IDC_ENABLE_HLE_AUDIO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,22,84,8
GROUPBOX "Sample d&umping",IDC_STATIC,7,59,227,51
CONTROL "Enab&le DTK Music",IDC_ENABLE_DTK_MUSIC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,36,102,8
CONTROL "&Dump all samples longer than",IDC_DUMPSAMPLES,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,13,73,105,9
EDITTEXT IDC_SAMPLEMINLENGTH,122,71,47,12,ES_AUTOHSCROLL | WS_DISABLED
LTEXT "seconds to:",IDC_STATIC,173,73,40,10
PUSHBUTTON "&Browse...",IDC_BROWSE,173,89,54,14
CONTROL "&Anti-gap (dangerous!)",IDC_ANTIGAP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,122,22,96,9
CONTROL "&Reverb",IDC_CHECK3,"Button",BS_AUTOCHECKBOX | WS_DISABLED | WS_TABSTOP,122,36,89,10
END
IDD_ABOUT DIALOGEX 0, 0, 184, 65
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Dolphin DSP-HLE Plugin"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,127,44,50,14
LTEXT "Coded by ector and F|RES",IDC_STATIC,51,25,104,14
LTEXT "Dolphin DSP-HLE plugin",IDC_STATIC,51,7,104,14
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_SETTINGS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 234
VERTGUIDE, 13
VERTGUIDE, 122
VERTGUIDE, 168
TOPMARGIN, 7
BOTTOMMARGIN, 131
HORZGUIDE, 31
END
IDD_ABOUT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 177
TOPMARGIN, 7
BOTTOMMARGIN, 58
END
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@ -0,0 +1,19 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"

View File

@ -0,0 +1,35 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define _CRT_SECURE_NO_DEPRECATE 1
// Windows Header Files:
#include <windows.h>
#include <tchar.h>
// WTL
#include <atlbase.h>
#include <atlapp.h>
#include <atldlgs.h>
#include <atlctrls.h>
#endif

View File

@ -715,6 +715,10 @@
RelativePath=".\Src\main.cpp"
>
</File>
<File
RelativePath=".\Src\SConscript"
>
</File>
<File
RelativePath=".\Src\stdafx.cpp"
>

View File

@ -162,7 +162,6 @@ void Mixer(short* buffer, int numSamples, int bits, int rate, int channels)
void DSP_Initialize(DSPInitialize _dspInitialize)
{
{
g_dspInitialize = _dspInitialize;
@ -182,13 +181,11 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
ErrorLog("Cannot load DSP COEF\n");
}
/* Dump UCode to file...
FILE* t = fopen("e:\\hmm.txt", "wb");
gd_globals_t gdg;
gd_dis_file(&gdg, "D:\\DSP_UCode.bin", t);
fclose(t); */
}
#ifdef _WIN32
#if _DEBUG
@ -200,12 +197,11 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
pthread_create(&g_hDSPThread, NULL, dsp_thread, (void *)NULL);
#endif
#ifdef _WIN32
InitializeCriticalSection(&g_CriticalSection);
DSound::DSound_StartSound((HWND)g_dspInitialize.hWnd, 32000, Mixer);
DSound::DSound_StartSound((HWND)g_dspInitialize.hWnd, 48000, Mixer);
#else
AOSound::AOSound_StartSound(32000, Mixer);
AOSound::AOSound_StartSound(48000, Mixer);
#endif
}
@ -313,7 +309,7 @@ void DSP_WriteMailboxLow(bool _CPUMailbox, short unsigned int _uLowMail)
}
void DSP_Update()
void DSP_Update(int cycles)
{
if (g_hDSPThread)
{
@ -322,19 +318,19 @@ void DSP_Update()
#ifdef _WIN32
if (g_Dialog.CanDoStep())
{
gdsp_runx(100);
gdsp_runx(100); // cycles
}
#endif
}
#ifdef _WIN32
void DSP_SendAIBuffer(unsigned __int32 _Address, unsigned __int32 _Size)
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
#else
void DSP_SendAIBuffer(unsigned int _Address, unsigned int _Size)
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
#endif
{
uint32 Size = _Size * 16 * 2; // 16bit per sample, two channels
// uint32 Size = _Size * 16 * 2; // 16bit per sample, two channels
g_LastDMAAddress = _Address;
g_LastDMASize = Size;
g_LastDMAAddress = address;
g_LastDMASize = 32;
}

View File

@ -741,6 +741,10 @@
RelativePath=".\Src\main.cpp"
>
</File>
<File
RelativePath=".\Src\SConscript"
>
</File>
<File
RelativePath=".\Src\stdafx.cpp"
>

View File

@ -18,6 +18,8 @@
#include "Globals.h"
#include <list>
#include <mmsystem.h>
#include "GLInit.h"
#include "Render.h"
#include "OpcodeDecoding.h"