Merge pull request #10143 from Pokechu22/png-compression-level

Add option for setting the PNG zlib compression level
This commit is contained in:
Léo Lam
2021-11-23 16:40:34 +01:00
committed by GitHub
12 changed files with 125 additions and 30 deletions

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@ -64,6 +64,8 @@ add_library(common
HttpRequest.h
Image.cpp
Image.h
ImageC.c
ImageC.h
IniFile.cpp
IniFile.h
Inline.h

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@ -10,6 +10,9 @@
#include "Common/CommonTypes.h"
#include "Common/IOFile.h"
#include "Common/ImageC.h"
#include "Common/Logging/Log.h"
#include "Common/Timer.h"
namespace Common
{
@ -39,23 +42,28 @@ bool LoadPNG(const std::vector<u8>& input, std::vector<u8>* data_out, u32* width
return true;
}
bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width,
u32 height, int stride)
static void WriteCallback(png_structp png_ptr, png_bytep data, size_t length)
{
png_image png = {};
png.version = PNG_IMAGE_VERSION;
png.width = width;
png.height = height;
std::vector<u8>* buffer = static_cast<std::vector<u8>*>(png_get_io_ptr(png_ptr));
buffer->insert(buffer->end(), data, data + length);
}
bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width,
u32 height, int stride, int level)
{
Common::Timer timer;
timer.Start();
size_t byte_per_pixel;
int png_format;
switch (format)
{
case ImageByteFormat::RGB:
png.format = PNG_FORMAT_RGB;
png_format = PNG_FORMAT_RGB;
byte_per_pixel = 3;
break;
case ImageByteFormat::RGBA:
png.format = PNG_FORMAT_RGBA;
png_format = PNG_FORMAT_RGBA;
byte_per_pixel = 4;
break;
default:
@ -64,30 +72,47 @@ bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u
// libpng doesn't handle non-ASCII characters in path, so write in two steps:
// first to memory, then to file
std::vector<u8> buffer(byte_per_pixel * width * height);
png_alloc_size_t size = buffer.size();
int success = png_image_write_to_memory(&png, buffer.data(), &size, 0, input, stride, nullptr);
if (!success && size > buffer.size())
{
// initial buffer size guess was too small, set to the now-known size and retry
buffer.resize(size);
png.warning_or_error = 0;
success = png_image_write_to_memory(&png, buffer.data(), &size, 0, input, stride, nullptr);
}
if (!success || (png.warning_or_error & PNG_IMAGE_ERROR) != 0)
return false;
std::vector<u8> buffer;
buffer.reserve(byte_per_pixel * width * height);
File::IOFile outfile(path, "wb");
if (!outfile)
return false;
return outfile.WriteBytes(buffer.data(), size);
std::vector<const u8*> rows;
rows.reserve(height);
for (u32 row = 0; row < height; row++)
{
rows.push_back(&input[row * stride]);
}
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
png_infop info_ptr = png_create_info_struct(png_ptr);
bool success = false;
if (png_ptr != nullptr && info_ptr != nullptr)
{
success = SavePNG0(png_ptr, info_ptr, png_format, width, height, level, &buffer, WriteCallback,
const_cast<u8**>(rows.data()));
}
png_destroy_write_struct(&png_ptr, &info_ptr);
if (success)
{
File::IOFile outfile(path, "wb");
if (!outfile)
return false;
success = outfile.WriteBytes(buffer.data(), buffer.size());
timer.Stop();
INFO_LOG_FMT(FRAMEDUMP, "{} byte {} by {} image saved to {} at level {} in {}", buffer.size(),
width, height, path, level, timer.GetTimeElapsedFormatted());
}
return success;
}
bool ConvertRGBAToRGBAndSavePNG(const std::string& path, const u8* input, u32 width, u32 height,
int stride)
int stride, int level)
{
const std::vector<u8> data = RGBAToRGB(input, width, height, stride);
return SavePNG(path, data.data(), ImageByteFormat::RGB, width, height);
return SavePNG(path, data.data(), ImageByteFormat::RGB, width, height, width * 3, level);
}
std::vector<u8> RGBAToRGB(const u8* input, u32 width, u32 height, int row_stride)

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@ -20,9 +20,9 @@ enum class ImageByteFormat
};
bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width,
u32 height, int stride = 0);
u32 height, int stride, int level = 6);
bool ConvertRGBAToRGBAndSavePNG(const std::string& path, const u8* input, u32 width, u32 height,
int stride = 0);
int stride, int level);
std::vector<u8> RGBAToRGB(const u8* input, u32 width, u32 height, int row_stride = 0);

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@ -0,0 +1,27 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/ImageC.h"
// Since libpng requires use of setjmp, and setjmp interacts poorly with destructors and other C++
// features, this is in a separate C file.
// The main purpose of this function is to allow specifying the compression level, which
// png_image_write_to_memory does not allow. row_pointers is not modified by libpng, but also isn't
// const for some reason.
bool SavePNG0(png_structp png_ptr, png_infop info_ptr, int png_format, png_uint_32 width,
png_uint_32 height, int level, png_voidp io_ptr, png_rw_ptr write_fn,
png_bytepp row_pointers)
{
if (setjmp(png_jmpbuf(png_ptr)) != 0)
return false;
png_set_compression_level(png_ptr, level);
png_set_IHDR(png_ptr, info_ptr, width, height, 8, png_format, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_set_rows(png_ptr, info_ptr, row_pointers);
png_set_write_fn(png_ptr, io_ptr, write_fn, NULL);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
return true;
}

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@ -0,0 +1,15 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <png.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C"
#endif
bool
SavePNG0(png_structp png_ptr, png_infop info_ptr, int png_format, png_uint_32 width,
png_uint_32 height, int level, png_voidp io_ptr, png_rw_ptr write_fn,
png_bytepp row_pointers);