VideoCommon: Get rid of the global g_available_video_backends

Replace it with a function-local static that is initialized on first
use. This gets rid of a global variable and removes the need for
manual initialization in UICommon.

This commit also replaces the weird find_if that looks for a non-null
unique_ptr with a simple "is vector empty" check considering that
none of the pointers can be null by construction.
This commit is contained in:
Léo Lam
2020-10-21 21:34:38 +02:00
parent fd5f9f4c26
commit aaaa3896c0
5 changed files with 39 additions and 39 deletions

View File

@ -60,8 +60,7 @@ public:
u16 Video_GetBoundingBox(int index);
static std::string GetDefaultBackendName();
static void PopulateList();
static void ClearList();
static const std::vector<std::unique_ptr<VideoBackendBase>>& GetAvailableBackends();
static void ActivateBackend(const std::string& name);
// Fills the backend_info fields with the capabilities of the selected backend/device.
@ -79,5 +78,4 @@ protected:
bool m_initialized = false;
};
extern std::vector<std::unique_ptr<VideoBackendBase>> g_available_video_backends;
extern VideoBackendBase* g_video_backend;