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Move UDSPControl structure into DSP.h .
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@ -12,31 +12,6 @@ class CMixer;
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extern SoundStream *soundStream;
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// UDSPControl
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union UDSPControl
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{
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u16 Hex;
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struct
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{
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u16 DSPReset : 1; // Write 1 to reset and waits for 0
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u16 DSPAssertInt : 1;
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u16 DSPHalt : 1;
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u16 AI : 1;
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u16 AI_mask : 1;
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u16 ARAM : 1;
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u16 ARAM_mask : 1;
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u16 DSP : 1;
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u16 DSP_mask : 1;
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u16 ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
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u16 DSPInitCode : 1;
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u16 DSPInit : 1; // DSPInit() writes to this flag
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u16 pad : 4;
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};
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UDSPControl(u16 _Hex = 0) : Hex(_Hex) {}
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};
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namespace AudioCommon
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{
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SoundStream *InitSoundStream(CMixer *mixer, void *hWnd);
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