Divide by MSAA for PerfQuery in all backends.

This commit is contained in:
Admiral H. Curtiss
2023-03-14 02:13:25 +01:00
parent ddd2b598da
commit aac9647ba2
3 changed files with 17 additions and 8 deletions

View File

@ -17,6 +17,7 @@
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/FramebufferManager.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
namespace Vulkan
{
@ -218,9 +219,11 @@ void PerfQuery::ReadbackQueries(u32 query_count)
entry.has_value = false;
// NOTE: Reported pixel metrics should be referenced to native resolution
const u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
g_framebuffer_manager->GetEFBWidth() * EFB_HEIGHT /
g_framebuffer_manager->GetEFBHeight();
u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
g_framebuffer_manager->GetEFBWidth() * EFB_HEIGHT /
g_framebuffer_manager->GetEFBHeight();
if (g_ActiveConfig.iMultisamples > 1)
native_res_result /= g_ActiveConfig.iMultisamples;
m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
std::memory_order_relaxed);
}