Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one.

This commit is contained in:
Admiral H. Curtiss
2022-09-23 03:21:52 +02:00
parent f8518b2ff6
commit aade584180
10 changed files with 216 additions and 184 deletions

View File

@ -498,9 +498,6 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
if (core_parameter.bWii && !Config::Get(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED))
{
Wiimote::LoadConfig();
if (NetPlay::IsNetPlayRunning())
NetPlay::SetupWiimotes();
}
FreeLook::LoadInputConfig();