HotkeyManager: Move HotkeyGroupInfo struct into the cpp file

This is only ever used internally. Also change the std::string name over
to a const char*, so that we don't need to potentially allocate anything
on the heap at immediate runtime.
This commit is contained in:
Lioncash
2018-06-14 09:12:16 -04:00
parent d459470fee
commit aae06f1cf7
2 changed files with 8 additions and 8 deletions

View File

@ -180,13 +180,6 @@ enum HotkeyGroup : int
NUM_HOTKEY_GROUPS,
};
struct HotkeyGroupInfo
{
std::string name;
Hotkey first;
Hotkey last;
};
struct HotkeyStatus
{
u32 button[NUM_HOTKEY_GROUPS];