DolphinQt2: Remove 'slots:' syntax from headers

With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
This commit is contained in:
Michael Maltese
2017-06-30 02:24:26 -07:00
parent f0fd38698e
commit aafb61c187
7 changed files with 18 additions and 26 deletions

View File

@ -21,13 +21,17 @@ public:
explicit GameList(QWidget* parent = nullptr);
QString GetSelectedGame() const;
public slots:
void SetTableView() { SetPreferredView(true); }
void SetListView() { SetPreferredView(false); }
void SetViewColumn(int col, bool view) { m_table->setColumnHidden(col, !view); }
void OnColumnVisibilityToggled(const QString& row, bool visible);
private slots:
signals:
void GameSelected();
void EmulationStarted();
void EmulationStopped();
private:
void ShowContextMenu(const QPoint&);
void OpenContainingFolder();
void OpenProperties();
@ -41,12 +45,6 @@ private slots:
void CompressISO();
void OnHeaderViewChanged();
signals:
void GameSelected();
void EmulationStarted();
void EmulationStopped();
private:
void MakeTableView();
void MakeListView();
void MakeEmptyView();

View File

@ -41,7 +41,6 @@ public:
NUM_COLS
};
public slots:
void UpdateGame(QSharedPointer<GameFile> game);
void RemoveGame(const QString& path);

View File

@ -29,7 +29,6 @@ public:
explicit GameTracker(QObject* parent = nullptr);
~GameTracker();
public slots:
void AddDirectory(const QString& dir);
void RemoveDirectory(const QString& dir);
@ -54,7 +53,7 @@ class GameLoader final : public QObject
{
Q_OBJECT
public slots:
public:
void LoadGame(const QString& path)
{
GameFile* game = new GameFile(path);