mirror of
https://github.com/dolphin-emu/dolphin.git
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Prepare vertexloaders for the move...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1691 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -459,6 +459,98 @@
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>
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</File>
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</Filter>
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<Filter
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Name="ShaderManagers"
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>
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<File
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RelativePath=".\Src\PixelShaderManager.cpp"
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Util"
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>
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<File
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RelativePath=".\Src\ImageWrite.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.h"
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>
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</File>
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<File
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RelativePath=".\Src\IndexGenerator.cpp"
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</File>
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<File
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RelativePath=".\Src\IndexGenerator.h"
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>
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</File>
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<File
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RelativePath=".\Src\LookUpTables.cpp"
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</File>
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<File
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RelativePath=".\Src\LookUpTables.h"
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>
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</File>
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<File
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RelativePath=".\Src\Profiler.cpp"
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</File>
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<File
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RelativePath=".\Src\Profiler.h"
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>
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</File>
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<File
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RelativePath=".\Src\Statistics.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Statistics.h"
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</File>
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<File
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RelativePath=".\Src\VideoState.cpp"
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</File>
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<File
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RelativePath=".\Src\VideoState.h"
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>
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</File>
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<File
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RelativePath=".\Src\XFBConvert.cpp"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AssemblerOutput="4"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AssemblerOutput="4"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Src\XFBConvert.h"
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>
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</File>
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</Filter>
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<Filter
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Name="VertexLoading"
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>
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</Filter>
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<File
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RelativePath=".\Src\DataReader.h"
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>
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@ -471,30 +563,6 @@
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RelativePath=".\Src\Fifo.h"
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>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.h"
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>
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</File>
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<File
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RelativePath=".\Src\IndexGenerator.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\IndexGenerator.h"
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>
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</File>
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<File
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RelativePath=".\Src\LookUpTables.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\LookUpTables.h"
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>
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</File>
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<File
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RelativePath=".\Src\NativeVertexFormat.h"
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>
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@ -515,34 +583,10 @@
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RelativePath=".\Src\OpcodeDecoding.h"
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>
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.h"
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>
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</File>
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<File
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RelativePath=".\Src\Profiler.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Profiler.h"
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>
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</File>
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<File
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RelativePath=".\Src\SConscript"
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>
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</File>
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<File
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RelativePath=".\Src\Statistics.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\Statistics.h"
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>
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</File>
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<File
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RelativePath=".\Src\TextureDecoder.cpp"
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>
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@ -567,38 +611,6 @@
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RelativePath=".\Src\VideoCommon.h"
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>
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</File>
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<File
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RelativePath=".\Src\VideoState.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\VideoState.h"
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>
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</File>
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<File
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RelativePath=".\Src\XFBConvert.cpp"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AssemblerOutput="4"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AssemblerOutput="4"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Src\XFBConvert.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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