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IOS: Clarify Init, Reinit, Reset, Shutdown
Some minor changes to make things slightly less confusing: * Reinit doesn't actually init anything. It just adds static devices to the map, so let's give it an actually descriptive name. And let's not expose it in the header when it should not be. * Reset's parameter name was changed from "force" -- which totally does not describe what it does -- to "clear_devices". * Add a reload function which handles the reload process properly (reset all devices, set up memory values, re-add devices) and without publicly exposing implementation details.
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@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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static const u32 STATE_VERSION = 76; // Last changed in PR 4829
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static const u32 STATE_VERSION = 77; // Last changed in PR 4784
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// Maps savestate versions to Dolphin versions.
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// Versions after 42 don't need to be added to this list,
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