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OGL: Support compute shaders and emitting GLSL 4.3
This also changes bSupportsEarlyFragmentTests to bSupportsImageLoadStore, as it is used for both.
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@ -22,7 +22,8 @@ enum GLSL_VERSION
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GLSL_140,
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GLSL_150,
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GLSL_330,
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GLSL_400, // and above
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GLSL_400, // and above
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GLSL_430,
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GLSLES_300, // GLES 3.0
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GLSLES_310, // GLES 3.1
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GLSLES_320, // GLES 3.2
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@ -54,8 +55,8 @@ struct VideoConfig
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bool bSupportsTextureStorage;
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bool bSupports2DTextureStorageMultisample;
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bool bSupports3DTextureStorageMultisample;
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bool bSupportsEarlyFragmentTests;
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bool bSupportsConservativeDepth;
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bool bSupportsImageLoadStore;
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bool bSupportsAniso;
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const char* gl_vendor;
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