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synced 2025-07-24 14:49:42 -06:00
small code cleanup: rename "dual core" stuff to CPUThread, bOnThread, etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4455 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -120,7 +120,7 @@ void Read16(u16& _rReturnValue, const u32 _Address)
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void RunGpu()
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{
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if (!g_VideoInitialize.bUseDualCore)
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if (!g_VideoInitialize.bOnThread)
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{
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// We are going to do FP math on the main thread so have to save the current state
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SaveSSEState();
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@ -114,7 +114,7 @@ void Write16(const u16 _iValue, const u32 _iAddress)
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bool AllowIdleSkipping()
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{
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return !g_VideoInitialize.bUseDualCore || (!pereg.ctrl.PETokenEnable && !pereg.ctrl.PEFinishEnable);
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return !g_VideoInitialize.bOnThread || (!pereg.ctrl.PETokenEnable && !pereg.ctrl.PEFinishEnable);
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}
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void UpdateInterrupts()
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