Added mth patchs / icon and a fist SDL support on OGL plugin, not work ...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@182 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
tmator
2008-08-12 23:17:29 +00:00
parent f893f3f17b
commit ac6d34cd10
6 changed files with 100 additions and 12 deletions

View File

@ -1,6 +1,10 @@
import os
import sys
# TODO: What is the current Dolphin version?
dolphin_version = '1.04'
Export('dolphin_version')
warnings = ' -Wall -Wwrite-strings -Wfloat-equal -Wshadow -Wpointer-arith -Wpacked -Wno-conversion'
nonactive_warnings = '-Wunreachable-code'
@ -25,7 +29,17 @@ include_paths = ["../../../Core/Common/Src",
# "../../../Plugins/Plugin_VideoOGL/Src/Windows",
]
builders = {}
if sys.platform == 'darwin':
from plistlib import writePlist
def create_plist(target, source, env):
properties = {}
for src_node in source:
properties.update(src_node.value)
for dst_node in target:
writePlist(properties, str(dst_node))
builders['Plist'] = Builder(action = create_plist)
dirs = ["Source/Core/Common/Src",
"Externals/Bochs_disasm",
"Source/Core/Core/Src",
@ -64,7 +78,9 @@ env = Environment(CC="gcc",
CPPPATH=include_paths,
LIBPATH=lib_paths,
ENV={'PATH' : os.environ['PATH'],
'HOME' : os.environ['HOME']})
'HOME' : os.environ['HOME']},
BUILDERS = builders,
)
Export('env')