mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -318,6 +318,7 @@ THREAD_RETURN EmuThread(void *pArg)
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VideoInitialize.pMemoryBase = Memory::base;
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VideoInitialize.pKeyPress = Callback_KeyPress;
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VideoInitialize.bWii = _CoreParameter.bWii;
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VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
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Plugins.FreeVideo(); // This is needed for Stop and Start
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Plugins.GetVideo()->Initialize(&VideoInitialize); // Call the dll
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@ -133,7 +133,7 @@ int
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// For DC watchdog hack
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// Once every 4 frame-period seems to be enough (arbitrary taking 60fps as the ref).
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// TODO: make it VI output frame rate compliant (30/60 and 25/50)
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// Assuming game's frame-finish-watchdog wait more than 10 emulated frame-period before starting its mess.
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// Assuming game's frame-finish-watchdog wait more than 4 emulated frame-period before starting its mess.
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FAKE_GP_WATCHDOG_PERIOD = GetTicksPerSecond() / 15;
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///////////////////////////////////
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@ -516,7 +516,7 @@ void Update()
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int yOffset = 0;
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// (mb2) hack: We request XFB updates from CPUthread (here) only when homebrews use directly XFB without FIFO and CP
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if (CommandProcessor::IsCommandProcessorNotUsed())
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if (!Core::GetStartupParameter().bUseDualCore || CommandProcessor::IsCommandProcessorNotUsed())
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{
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if (NextXFBRender == 1)
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{
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@ -546,7 +546,8 @@ void Update()
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if (xfbPtr && video->IsValid())
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{
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int fbWidth = m_VIHorizontalStepping.FieldSteps * 16;
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int fbHeight = (m_VIHorizontalStepping.FbSteps / m_VIHorizontalStepping.FieldSteps) * m_VIVerticalTimingRegister.ACV;
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int fbHeight = (m_VIHorizontalStepping.FbSteps / m_VIHorizontalStepping.FieldSteps) * m_VIVerticalTimingRegister.ACV;
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//LOGV(VIDEOINTERFACE,2,"(VI->XFBUpdate): ptr: %08x | %ix%i", (u32)xfbptr, fbWidth, fbHeight);
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if (Core::GetStartupParameter().bUseDualCore)
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// scheduled on EmuThread in DC mode
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video->Video_UpdateXFB(xfbPtr, fbWidth, fbHeight, yOffset, TRUE);
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@ -100,7 +100,7 @@ void Video_SendFifoData(u8* _uData, u32 len)
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void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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{
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SCPFifoStruct &_fifo = *video_initialize.pCPFifo;
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u32 distToSend;
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s32 distToSend;
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#ifdef _WIN32
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// TODO(ector): Don't peek so often!
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@ -111,14 +111,14 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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{
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if (_fifo.CPReadWriteDistance == 0)
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Common::SleepCurrentThread(1);
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//etc...
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// Draw XFB if CP/GPfifo isn't used
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if (g_XFBUpdateRequested)
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{
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Video_UpdateXFB(NULL, 0, 0, 0, FALSE);
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g_XFBUpdateRequested = FALSE;
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video_initialize.pCopiedToXFB();
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}
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// check if we are able to run this buffer
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if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
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{
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@ -162,7 +162,6 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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if ( readPtr >= _fifo.CPEnd)
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readPtr = _fifo.CPBase;
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#else
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// sending the whole CPReadWriteDistance
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distToSend = _fifo.CPReadWriteDistance;
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// send 1024B chunk max lenght to have better control over PeekMessages' period
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distToSend = distToSend > 1024 ? 1024 : distToSend;
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@ -177,7 +176,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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}
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Video_SendFifoData(uData, distToSend);
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Common::SyncInterlockedExchange((LONG*)&_fifo.CPReadPointer, readPtr);
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Common::SyncInterlockedExchangeAdd((LONG*)&_fifo.CPReadWriteDistance, -(s64)distToSend);
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Common::SyncInterlockedExchangeAdd((LONG*)&_fifo.CPReadWriteDistance, -distToSend);
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}
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//video_initialize.pLog("..........................IDLE",FALSE);
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Common::SyncInterlockedExchange((LONG*)&_fifo.CPReadIdle, 1);
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