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VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC
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@ -7,6 +7,6 @@
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namespace VideoCommon
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{
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constexpr u32 MAX_PIXEL_SHADER_SAMPLERS = 8;
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constexpr u32 MAX_PIXEL_SHADER_SAMPLERS = 16;
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constexpr u32 MAX_COMPUTE_SHADER_SAMPLERS = 8;
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} // namespace VideoCommon
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