mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 13:49:53 -06:00
VideoCommon: copy software renderer logic for blend mode priorities
I've not tested this on hardware, but it fixes issue 12271 (shadow people in Deal or No Deal - Special Edition).
This commit is contained in:
@ -11,8 +11,8 @@ BPMemory bpmem;
|
||||
|
||||
bool BlendMode::UseLogicOp() const
|
||||
{
|
||||
// Logicop bit has lowest priority.
|
||||
if (subtract || blendenable || !logicopenable)
|
||||
// Blending overrides the logicop bit.
|
||||
if (blendenable || !logicopenable)
|
||||
return false;
|
||||
|
||||
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
|
||||
|
Reference in New Issue
Block a user